Gameplay Engineer

AutoVrse
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Posted
May 15, 2023
Full Time
Bengaluru, India
Hybrid
â‚ą 10,00,000 - 12,00,000 PER ANNUM

Who Are We?

At AutoVRse, we build the finest, customized Virtual & Augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualizations with interactive virtual environments, we have partnered with firms like Shell, Bosch, Accenture, Aditya Birla Group, Godrej, and TVS Motors to deploy VR experiences in India, Singapore, Australia, Germany and USA.

 

What Will You Work On?

You will join the game studio team within AutoVRse, helping build District M, a VR, rhythm-based platformer, a first-of-its-kind for an indie studio out of India. As a core part of this team, you will play an instrumental role in creating this game and ushering in the next era of immersive gaming.

  1. We launched a free demo on Oculus Applab, and a lot of content creators / gamers are in love with it!
  2. Our official game trailer was featured in the UploadVR Summer Showcase, 2022 - earlier this year.
  3. We've recently become a part of the "PlayStation Partner" program and will soon be working on making our game accessible across VR platforms.

 

As a Game Developer, you will work closely with the design and production art teams to create mechanics and components that are a core part of the game-play. We hire people with a broad set of technical skills, who have a passion for gaming and are excited to create diverse, impactful and memorable experiences for our user-base. Your enthusiasm to take on new problems is what will help us push the boundaries of what is possible in VR games today.

 

What Can You Look Forward To?

  1. Build multi-platform VR games (starting with District M), for - Meta Quest 2, PSVR etc.
  2. Ideating, and implementing game mechanics from a prototype stage to a fully polished game.
  3. Participate in the feature / mechanics-definition process, along with the Design and Art teams.
  4. Collaborate closely with other engineers, production artists and level designers.
  5. Manage individual project priorities, deadlines and deliverables.
  6. Working in and growing along with an ambitious, accelerating, early-stage game studio.

 

Mandatory Qualities:

  1. Experience in game development workflows, engines, processes and tools.
  2. Demonstrated ability of building polished mechanics and systems built with scalable code practices.
  3. Thorough knowledge of OOP (Object-Oriented Programming), Data Structures and Algos.
  4. Basic idea of 3D Design concepts - modelling / geometry, texturing, lighting, maps etc.


Good-To-Haves:

  1. Experience with Virtual Reality (VR), including but not limited to 3D Graphics, OpenGL et al.
  2. Knowledge of VCS (Version-Control Systems) such as Git, Unity Collab / similar.
  3. Knowledge of Object-Oriented Design (OOD), Design Patterns, 3D Math, UI, Animation.
  4. Knowledge of 3D Design Tools such as Blender, Substance Painter/Design, 3dsMax / Maya etc.
  5. 1-2 years of game / VR development experience with Unity, Unreal Engine, C # et al.

 

Salary Range: â‚ą 10,00,000 - 12,00,000 PER ANNUM

 

If you or anyone you know feels like joining us for this ride - please feel free to reach out.

About 
AutoVrse

At AutoVRse, we create the highest quality, original content for the metaverse. This includes our first original IP VR game, District M, which will launch on the Meta Quest, PlayStation 5/PSVR2 early next year.

Featured Game
s

District M is a VR skater that combines the addictive loop of a rhythm VR game with the madness of a 3rd-person platformer in a stylized festive world.

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