Lead 3D Artist

Dionic Software
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Posted
August 5, 2025
Full Time
Germany
Remote

Dionic Software is a small independent studio making building and simulation games.

We are not beholden to any publishers or investors, so we can focus on what we think is right for our games.

Our games have been played by hundreds of thousands of players. We are a small company, so your contributions will make a big difference to the community.

We value expertise and passion. In order to make great games, you have to care about the craft.

Work 100% remotely.

It should go without saying, but people from minorities or people who don’t fit the typical game developer stereotype are welcome here.

About the Role

For our next sandbox building game, HavenCraft, we are looking for an experienced artist who can lead art development in all relevant domains. Our game features NPCs heavily, so experience with characters is a big plus. As lead artist, you will need to be able to accomplish 2 important tasks:

  • Refine the art style and lead everyone in the right direction. This includes making assets yourself and also reviewing other team members’ work and making sure the style stays consistent.
  • Have the ability to go in and fix small things wherever required. For example, if we notice that an animation is clipping terribly, you should be able to go in and do a quick fix so we can release the update in a decent state without having to do a week-long round trip with animation freelancers.
We work with Blender, Substance Painter, and Photoshop, but you can also apply if you know similar programs and are willing to learn.

Your application should include a link to your portfolio.

To Apply

Send us an email with your CV, a short description of why you are interested in working with us, and your portfolio or sample projects.

We are based in Germany, so regular employment is limited to people located in our country. Freelancers can usually work from anywhere within European time zones.

About
Dionic Software

Dionic Software is a 3-person indie studio based in Munich, Germany. The company was founded in January 2019 and its first games Founders’ Fortune and InfraSpace have entertained more than 580k players for over 6.6 million hours so far. HavenCraft is the third and largest title of the studio.

Create an extrasolar efficiency utopia from scratch in InfraSpace! In this sci-fi city builder you need to start mining operations, plan production, and lay down transportation routes to ensure a smooth supply chain.

Founders' Fortune is a fantasy village builder focusing on creative building, colonist psychology and base defense. Handle resources, farming, production, tools, diplomacy, families, trading, defense, and research, as well as the wishes, expectations, thoughts, and equipment of every villager.

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