Art Director

Evening Star
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Posted
September 16, 2025
Full Time
Anywhere
Remote

Evening Star is looking for an Art Director to help us create our new 3D game! As a member of our art team, you will be responsible for bringing our games to vibrant life by blending your outstanding talents at leading an art team with our proprietary game engine. Our ideal candidate will have a wide range of experience from having extensive knowledge of a wide-variety of 3D art pipelines, as well as managing the art production of 3D open world games with a mix of remote internal and external artists.

Remote working is in our DNA — since our inception in 2018, we have had developers across the U.S., England, and Australia. While we welcome people to join us in our Los Angeles office, this will never be a requirement.

Responsibilities

  • Manage and lead the internal and external team of artists and maintain the art production with the project department leads
  • Establish and maintain the art production pipelines, asset lists, and art delivery schedules
  • Advocate for art production best-practices, and ensure high-quality standards and processes for each milestone deliverable
  • Work in collaboration with the Principal Artist and Game Director to enforce the visual direction and brand of the game across internal and external teams
  • Work with Tech Art, the Art Production Manager, and Engineering to establish asset pipelines and process with Evening Star's proprietary engine, the Retro Engine
  • Conduct routine syncs with teams to ensure alignment across a globally remote team
  • Manage effective, clear communication among team members and partners, not limited to documentation, feedback rounds, project directives, and problem solving
  • Foster a collaborative spirit, working with departments and partners proactively and insightfully
  • Work closely with the Art Production Manager and external partners to ensure on-time delivery of art assets

Requirements

  • At least 5+ years of experience leading the production of stylized 3D game projects as an Art Director
  • Highly organized and proven leadership with experience in managing teams of creatives and collaborating with other disciplines
  • Deep knowledge of one or more industry standard software used in 3D asset creation (e.g. Blender, Maya, Photoshop, Zbrush, Substance Painter/Designer, etc.)
  • A strong portfolio showcasing recent professional or personal work
  • A deep understanding of 3D environment, 3D character, UI, and VFX art pipelines
  • Expert knowledge of game development production pipelines
  • Must be comfortable with GitHub, Perforce, or other comparable version control systems

Pluses

  • Experience working with mid-sized global game dev teams and outsourcing vendors
  • Knowledge of Unity3D, Unreal, Godot, or other game engines
  • Exercises sensibilities towards cohesive gameplay and player experience
  • Proficiency in Japanese

Evening Star Perks

  • Remote working for all employees with the opportunity for LA-based employees to collaborate in-office
  • 3+ weeks of PTO within the first year
  • 2 weeks holiday time off at the end of every year
  • Unlimited sick days
  • Full employee medical, vision, and dental insurance
  • 401(k) with Employer Matching
  • Paid Maternity and Paternity Leave

How to Apply

Click the apply button to complete your application on LinkedIn.Attach a PDF containing a resume. In addition, please provide a copy of your digital portfolio or a link to your site.

Applications without resumes and portfolios will not be considered.

Equal Opportunity Statement

Evening Star is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, disability, or any other basis protected by applicable law.

About
Evening Star

Evening Star is a game development studio founded in late 2018. Based in Los Angeles, with additional operations in London and Melbourne, Evening Star's mission is designing fresh, fun games that stand the test of time.

As a distributed team, a key tenet of Evening Star's studio culture is strong communication. Though we may be separated by two oceans, we endeavor to foster a close-knit collaborative environment. We boldly explore new and exciting directions that push the boundaries of what Evening Star can achieve.

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