Falsework Studio is looking for a short term 3D animator/generalist. We’re working on the demo for our debut video game, Spider Lily: a cinematic puzzle-platformer set in the afterlife. You’ll help bring stylized characters, creatures, and environments to life. You can view an early prototype teaser here.
This is a paid, remote, short term, contract role, running through September to the end of November. Our team works both on location in California and remote, operating primarily through Discord, with regular weekly standups on Mondays via Google Meets. Due to the time sensitive and technical nature of this role, this project will not accept work created using Gen AI.
Here's what we're looking for:
Here's what you’ll gain:
To apply:
Please send the following with the subject line APPLICATION: 3D Animator/Generalist:
Applications who do not provide all of the above, or who do not have the necessary Unreal/Blueprints experience, will not be considered. Thank you for your understanding!
falsework builds temporary structures for play, thought, and disruption. We work with artists who unsettle cultural feedback loops, moving across media to make space for new ways of sensing and telling.