Physical Publishing Manager

Fangamer
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Posted
April 2, 2026
Full Time
Anywhere
Remote
$65,000

Application window will close Friday April 17, 2026. Submissions received after this time will not be reviewed.

 

The Position

Fangamer is a seeking talented and motivated individual to manage its growing physical video game publishing pipeline. The ideal candidate will join us ready and prepared to take our physical game publishing department to the next level and continue our string of successful physical game releases.

 

Responsibilities:

Central hub for stakeholder communication

  • Act as point of contact for other departments and upper management
  • Develop and communicate high level launch and marketing plans and strategy
  • Ensure communication is happening by members of the publishing crew
  • Ensure partner communication is happening effectively

Establish production budget with upper management

  • Develop cash flow forecasts to inform / accompany budget
  • Work closely with finance department to forecast and manage production cash flow impacts to general bottom line
  • Ensure cost data is documented and communicated to production and finance teams

Manage Publishing department

  • Oversee and delegate department budget
  • Monitor department bandwidth and proactively request changes to department budget to accommodate needs
  • Develop and implement departmental KPI
  • Measure and manage staff performance via reviews and coaching
  • Maintain internal documentation (wikis, process guides, etc)

Work with the Publishing crew to vet new physical game projects

  • Make / vet forecasting estimates for direct storefront and retail sales
  • Communicate with approving stakeholders and Brand Management

 

Qualifications:

  • 3+ years managing teams or departments with consumer product deliverables (ideally in the video game or merchandising industries).
  • Ability to adapt to and effectively utilize project management tools and proprietary product development systems.
  • Proactive and effective communicator with stakeholders; possessing a proven ability to achieve synergy across several interconnected workflows and departments.

 

Salary:

$65,000 (or commensurate with experience)

 

Benefits:

  • 401(k)
    • 4% Match
    • No vesting
  • Bonuses
    • Yearly holiday bonus
    • Profit sharing bonus
  • Employee-paid benefits
    • Dental
    • Vision
    • Life
    • FSA
  • Medical Insurance
    • Blue Cross Blue Shield 'Gold' level plan
    • Fangamer covers 100% of your monthly medical premium (after probationary period)
  • Paid Time Off
    • 13 days of paid vacation
    • 13 paid holidays
    • 8 paid sick days
    • Paid bereavement/paternity/maternity leave
    • Dependent Care up to $400/mo reimbursement for eligible expenses (e.g. daycare)

 

Is relocation necessary?

We always love to have employees join us in our office, but this position is remote-friendly.

 

Do I have to be a Gamer?

Yes! Well, a gamer, if not a Gamer™ – familiarity with the kind of games we merchandise (from AAA to indie) will be vital for this role, and ideally that will spring from your personal interest in gaming and/or industry experience.

 

Some tips for new applicants:

  • A resume doesn't hurt, but it's not always a major factor in our decisions, so don't spend a lot of time agonizing over it
  • A strong portfolio easily beats an impressive-sounding resume
  • Give us an idea of who you are. We're curious about your interests, hobbies, aspirations, etc – even if they have nothing to do with gaming

 

Application

Send us an email with the subject line "Physical Publishing Manager".

We're anticipating a lot of applicants, and sorting through them is a time-consuming process, so please give us a few weeks to get back to you.

 

Application window will close Friday April 17, 2026. Submissions received after this time will not be reviewed.

About
Fangamer

Fangamer is a video game merchandise company headquartered in Tucson, Arizona. We try to do everything in-house: design, production, QC, warehouse, shipping, customer service, you name it.

  • Mission: Celebrating video games (mostly in the form of merchandise, but also with events and other creative pursuits)
  • Founded in 2008
  • Steadily profitable and committed to stability
  • Fully independent and self-funded – no outside investors
  • Majority owned and operated by founder-employees
  • We ship globally and have regional operations in both Japan and Europe
  • Over 100 employees worldwide

We're proud of the environment, pay, benefits, stability, and flexibility we offer our employees, and our retention speaks to that – most of the employees we hired in our first 10 years still work here today, 10+ years later.

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