Fire Hose Games is looking for a 3D Art Intern to join our team working primarily on an unannounced project. You will work with developers and artists to help design, model, and texture 3D assets for a sci-fi space game. This internship is open to students enrolled in a Bachelor's or Master's degree program with an anticipated graduation in Spring 2025 or earlier. The internship is full-time and paid, and runs over the summer.
Our studio is fully-remote, so interns who can sync with U.S. East Coast hours may work from anywhere. Start and stop dates are flexible to work around the student’s schedule. This is an opportunity to build skills and relationships while also doing meaningful art work on a commercial game title. We strongly encourage applicants with diverse backgrounds and voices to apply. We hope to hear from you!
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All your information will be kept confidential according to EEO guidelines.
Fire Hose Games is the Boston-based (but fully-remote) independent game development studio behind titles such as Techtonica, Go Home Dinosaurs, Catlateral Damage, and 20XX.
We pay good salaries and our generous benefits package includes health care, dental, unlimited vacation/sick time, 401(k) with matching, excellent maternity/paternity leave, and flexible work hours. Fire Hose hasn’t crunched in years and we don’t intend to start.
Our company culture is inclusive, supportive, and fun. We strongly encourage applicants with diverse backgrounds and voices to apply, and consider relevant experience in all its forms. We hope to hear from you!
Techtonica is a first-person factory building game set beneath the surface of an alien planet. Work alone or in co-op to build factories, gather resources, research new technologies, mold the destructible terrain, establish a base of operations, and uncover long-forgotten secrets.