We’re looking for a Unity developer to help build Supermarket Music, a three-arc, eighteen-episode visual novel rhythm game. You’ll take point on the Unity side — maintaining our core framework, implementing new features, and helping the creative team translate scripts, music, and animation into playable scenes.
This is a hands-on role with room to grow. You’ll be working directly with the creative director (who describes himself as a “young-old Shigesato Itoi dollar-store edition”) — so expect a mix of chaos, collaboration, and actually shipping things.
Responsibilities
You’ll Fit If You
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Why Join
We’re early-stage but serious about finishing. You’ll join a small, collaborative crew with creative freedom, ownership, and visibility into every part of production. If you’re passionate about narrative games, music-driven gameplay, and projects that swing between heartfelt and absurd — this is the one.
Growth Designs is a small, creative studio building strange, heartfelt projects with care and humor. If that sounds like your speed — let’s talk.
Growth Designs is a small creative studio led by writer, musician, and creative producer Shaun — focused on blending story, music, and emotion into games that feel personal, weird, and alive. We work with a tight-knit team of artists, voice actors, and developers who come from film, animation, and indie game backgrounds. Our goal is simple: make heartfelt, handcrafted experiences that could only come from a small team that cares.
Supermarket Music is a visual novel rhythm game told across three arcs and eighteen episodes. It follows “Family Man,” a washed-up TV dad trying to reconnect with the world through music, surreal dreams, and broken VCR tapes. It’s part coming-of-age story, part satire of internet culture, and part fever dream about what happens when nostalgia goes too far.
You don’t have to imagine it — you can watch the animated pilot on YouTube, which doubles as the opening episode of the game. Seeing it gives a clear sense of the tone, humor, and world we’re building — the game expands on that universe through interactive storytelling, choices, and rhythm-based sequences scored by original music from the show’s creators.