Technical Lead

Hinterland Games
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April 8, 2024
Full Time
Vancouver, Victoria, or remote
$110,000 - 130,500 CAD

We are looking for a Technical Lead on THE LONG DARK to help shepherd WINTERMUTE to its conclusion and support the ongoing development of SURVIVAL MODE and TALES FROM THE FAR TERRITORY. In this role, you will lead a team of programmers to implement gameplay features and tools for other disciplines to make it easy for them to achieve the creative vision for the game. You’ll be working with the Technical Programming Director to identify and drive implementation of new technologies that allow us to bring our games to as many players as possible.

Technical Leads at Hinterland carry a range of production, technical, and leadership responsibilities. You need to be comfortable interacting with developers of all disciplines, guiding and organizing the efforts of a team of programmers across multiple areas, and working in collaboration with other leads to deliver on a backlog of major feature and content areas. As such, we need a technical lead who is committed to the planning process, is comfortable managing a team, and also isn’t afraid to roll up their sleeves and help out with developing features as necessary. The ability to adapt to changing conditions is crucial as Technical Leads are looked to by everyone on the project to provide guidance and leadership if production on the game starts running into problems.

You need to have excellent communication skills to be able to effectively distill technical information into non-technical terms and well-defined tasks as you’ll be spending much of your time working closely with a cross-discipline project leads group. This requires the ability to take early feature concepts and analyze potential risks with them while providing a high-level overview of tasks and estimates that can be used for planning out multiple future milestones.

In addition to these qualifications, the ideal candidate will have experience supporting a game through multiple post-launch updates. We are particularly interested in hearing from candidates that have worked at either mid- to large-sized triple-A studios or triple-I “indies”.



You will lead the programming team on the project from both a technical and people management standpoint. This involves:

  • Being the primary point of contact for any questions about implementation details or issues in the game.
  • Removing any roadblocks or other issues that programmers on the team run into that prevents them from being as efficient as they could be.
  • Triaging issues and delegating tasks to ensure that the workload is manageable for each member of the programming team but is also challenging enough for them to be growing as developers.
  • Meeting regularly with each member of your team to ensure that they are meeting the studio’s expectations for their role and that their growth lines up with their professional goals.
  • Work closely with the animation, art, audio, design and test leads to plan updates and track progress of the implementation of gameplay features and tools. This involves doing high-level reviews of early feature designs and providing constructive feedback about the technical feasibility. You’ll also need to give reasonable early estimates for these features to assist in planning out future updates.
  • Work closely with the animation, art, audio and design teams to plan and iterate on gameplay features and tools that allow them to effortlessly apply their vision for our games.
  • Work with the Launch Team to coordinate and support releases for the project.
  • Manage the Perforce streams for the project.



  • Previous experience leading programming teams.
  • Several years of experience working on multi-platform games.
  • Experience shipping titles, with special preference given to those who have been involved with long-running “games as a service” titles.
  • Extensive hands-on game development experience in a multi-platform environment.
  • Proficient with C# or C++.
  • Comfortable working within a large codebase.
  • Excellent communication skills.
  • Highly organized and self-motivated.


Salary Range: $110,000 - 130,500 CAD annually


Hinterland is an equal employer and as a remote-first organization, we hire the best talent globally. To ensure we are equitable and fair, the salary range listed above is provided as a gauge and is indexed specifically to candidates based in Vancouver, British Columbia, Canada, where our studio is headquartered. This range represents multiple skill levels, as we encourage candidates from all backgrounds to apply with us, acknowledging that cultural disparities historically disadvantage non-white and non-male applicants. The range is generated based on research using a combination of publicly and privately available data. We take a holistic approach to compensation and consider factors such as skills, experience, and cost of living, to ensure we pay fairly and equitably within our team. This means we may modify the range based on the candidate's location. In addition to an annual salary, we have no probationary period, and all employees receive our health & wellness benefits package on their first day.

Hinterland Games

In an industry not known for taking care of its people, Hinterland strives to be different. We believe that the diversity, points of view, experience, and individual backgrounds of our team members contribute to a rich mosaic that helps us create better experiences, and helps those experiences reach a wider audience. 

Hinterland is an equal-opportunity employer. We encourage applicants from all backgrounds to apply for our positions, regardless of ethnicity, social class, sexual orientation or identity, or religious affiliation. We value seniority and experience for our senior and leadership roles, but are always looking for ways to bring diverse viewpoints and experiences from across the spectrum of entertainment and technology.

We embrace a flexible working environment that focuses on high-autonomy balanced against high personal accountability. All our positions are remote-first, focused on finding the best fit for culture and talent. This remote-first flexibility is balanced with a physical studio in Vancouver, which is optionally available (COVID-permitting) to anyone on the team who wants to use it. We strengthen our team bond through offsite retreats, where we focus on creating memories together. We feel this balance of remote and in-person opportunities creates the strongest alloy for our culture.

We encourage everyone on the team to find balance between work and life, and never ask anyone to compromise one for the other. We are a No Crunch studio. We have high expectations of the level of commitment and the quality of the work done by our team, and trust everyone to manage their own schedule and workload. We offer a generous bundle of benefits and vacation time, and strongly encourage our team members to enjoy the 5+ weeks of paid time off we offer annually. We are a family-first studio and offer a range of tools to support our team and their growing families.


Our Culture

We have a high-autonomy, high-accountability culture. Project teams work to support a clear direction, and individuals are expected to sign on to accomplish their goals with the minimal amount of supervision. We don’t want to micromanage and we can’t have people who need that.

We believe that to create thoughtful entertainment, you need thoughtful people. We want people who appreciate the value of discourse, and aren’t afraid to present an alternative opinion. Our aim is to attract the best collaborators we can, and great collaboration comes from a willingness to share your point of view within an environment where there is a clear direction and strong decision-making can happen.

We have a light project-management infrastructure that emphasizes communication and collaboration over “time in your chair”. We believe everyone on the team has a stake in work being completed on time, and we expect everyone to be active contributors to the planning process.

We believe that anyone good enough to join Hinterland is good enough to be trusted to make a meaningful contribution in a way that aligns with company and project goals, without needing to be closely managed. Success with this approach depends on having mature people with a wealth of experience. We recognize that not everyone can work this way, which is why it’s good to talk about it up front.

We believe that being given a high degree of autonomy means you have the responsibility to be accountable for the commitments you have made to your team-mates, your project, and the studio at large. Accountability without autonomy is not fair to the individual, but autonomy without accountability is not fair to the team.

We strive to do things differently, to ensure they are always done to the highest ethical and moral standard, both in work and in business. We take care of each other, we take care of our projects, and we collectively take care of the company. In turn, the company takes care of us.

We expect anyone who joins Hinterland to be committed to having a respectful work environment. We do not crunch, we do not do office politics, and we do not abuse people. We want you to have a life outside of work, so that you can bring positive energy to the team dynamic and help us achieve great things.

We also acknowledge that our culture may not be for everyone, and that’s ok. In the hiring process, we are filtering our fit to you, as much as your fit for us. In the end, we want you to be happy at Hinterland, and nobody benefits from a missed alignment in goals or culture. The longer we can work together, the stronger we can become as a studio, and we think it’s worth taking the time that’s needed to ensure there’s a good fit, for you and for us.

Our purpose is to make Hinterland the best creator of interactive experiences in the world. We won’t get there without you. Join us in our mission.


Life at Hinterland

  • Remote-First. We embrace a flexible working environment that focuses on high-autonomy balanced against high personal accountability. All our positions are remote-first, focused on finding the best fit for culture and talent. This remote-first flexibility is balanced with a physical studio in Vancouver, which is optionally available (COVID-permitting) to anyone on the team who wants to use it. We strengthen our team bond through offsite retreats, where we focus on creating memories together. We feel this balance of remote and in-person opportunities creates the strongest alloy for our culture.
  • Team Benefits. Our benefits programs are aimed at supporting our team and their families to live a healthy and well-balanced lifestyle. In addition to the standard benefits you may expect, we also offer parental leave top-ups, learning and tuition support, as well as paid summer and winter studio closures.
  • Vancouver, BC / Victoria, BC. We are fortunate enough to live in such beautiful and ethnically diverse cities, surrounded by the mountains and the sea. Both Vancouver and Victoria are a perfect place for outdoor enthusiasts, as well as those who enjoy participating in varied cultural and culinary experiences.
  • Immigration. We are committed to creating a world-class studio, so our first priority is to hire the best talent we can find. We remain open to relocating the ideal candidate, but will give preference to local candidates whenever possible.
  • Giving Back. At Hinterland, we value community and supporting the local economy. We have partnered with a few charities such as the World Health Organization, Tree Canada, The Vancouver Foodbank, Doctors without Borders and Damage Labs to give back and support their initiatives. Each year, we find more local charities to partner and volunteer our time with.


Join Us on Our Journey

We are a diverse group of creators who care as much about how we make things, as what we make. We care about our worlds, our players, and our people. We believe passion for work and balance in life are not only compatible ideas, but are symbiotic. If you want to help craft the future of interactive entertainment, join us on our journey.

Featured Game

Imagine the lights go out, never to return. Bright aurora flare across the sky, and all humanity’s technological might is laid to waste, neutralized in a kind of quiet apocalypse. Everything that has shielded humanity from the disinterested power of Mother Nature is suddenly wrenched from us, dropping us a few links down the food chain. Food and water are scarce. The roads are no longer safe. And winter approaches…

Welcome to The Long Dark —an immersive survival simulation set in the aftermath of a geomagnetic disaster. Experience a unique first-person survival simulation that will force you to think and push you to your limits with its thought-provoking gameplay.

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