Ready to push Unreal Engine 5's UI systems beyond their limits? Apply with your portfolio showcasing performance-critical UI work. Include shipped titles and specific UI systems you've architected.
🎮 THE PROJECT
Build UI systems that maintain 144+ FPS while handling real-time combat data for thousands of concurrent players.
Join the creators of Call of Duty, Halo, and Bioshock along side the Ironbelly Studios team in Montreal. We're crafting an extraction shooter that pushes Unreal Engine 5 to its absolute limits - where every millisecond of UI rendering impacts competitive outcomes.
💼 You Will Own
✅ Requirements
⭐ You'll Stand Out With
🚀 Why This Role Is Different
The Technical Challenge: This isn't another battle royale UI. You'll architect systems handling player-owned economies, real-time market data, and creator tools - all while maintaining the frame-perfect responsiveness hardcore FPS players demand.
The Impact: Shape how millions experience true digital ownership in gaming. Your interfaces will define the standard for the next generation of player-empowered experiences.
🎯 What We Offer
📍 Location
Montreal, Quebec - Hybrid model with in-office collaboration 1-2 days per week. Priority given to Montreal-based candidates. Relocation support available for exceptional fits.

Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.
From humble beginnings Ironbelly has grown to be one of the most trusted names in the indie development space, working on over 300 projects in our 15 years of service, ranging from AAA titles such as Gotham Knights down to small mobile titles. We bring passion and experience together and look for people who put games and their creation in the center of their world.