2D Artist

League of Geeks
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Posted
September 4, 2026
Full Time
Australia
Remote
$75k - $90k p.a AUD

We're looking for a 2D artist who is driven by the same love of game art and wants to create mind-blowing visual aesthetics in a highly creative environment.

At League of Geeks we're passionate about creating beautiful and compelling visual experiences. We're looking for an artist who is driven by the same love of game art and wants to create mind-blowing visual aesthetics in a highly creative environment.

You're a game developer and illustrator, who’s adaptable to a project’s individual style. You’re a highly skilled and flexible individual with a wildly creative imagination, who also understands that technical proficiency and working in-engine (whether in Unreal or Unity) is vital to building games. Visual communication in games is your passion, and you’re experienced in designing and building game user interfaces (UI/UX). You love animation and collaborating across technical disciplines to see your work come to life.

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

We are committed to building one of the best working environments in the world and you will become a core member of the LoG team making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

If you’re keen to work at one of the world’s leading independent studios and get in as we kick off production on our unannounced project, we want to hear from you.

Soon to emerge from our recent hibernation, League of Geeks remains committed to building a world-class working environment for game developers, with a genuine focus on well being, skill development, community and purpose. So if you’re keen to join the reinvention of one of the world’s leading independent studios as we embark on a brand new PC/console project, we'd love to hear from you!

This is a full-time, maximum term, 15 month, contract position with the possibility of extension, though make no mistake, you will be a critical part of the LoG team.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

 

Requirements:

  • 3+ years in a relevant role in the games industry, with at least one commercially released game.
  • You are a skilled, professional illustrator who understands colour theory, composition, lighting, and visual design.
  • You are a 2D art generalist who is at home working across a range of role-relevant responsibilities, including UI art, motion graphics, concept art, finished game assets, designing social media assets, and more.
  • Experience working in and with game engines (i.e., Unreal, Unity, Godot) alongside other game developers.
  • Proficiency in 2D editing and illustration software (i.e., Photoshop, Illustrator, or equivalents).
  • A commitment to working in a professional, inclusive and supportive environment.
  • Ability to work independently; managing time, task lists and workflow with ease.
  • Detail sensitivity, a proven aesthetic eye and strong design sensibilities.
  • Excellent communication, creative collaboration and teamwork skills.

 

Responsibilities:

As a 2D Artist here at League of Geeks, you will:

  • Create sprite assets in the game-style.
  • Deploy sprites and help build levels using Unreal.
  • Concept, design and deploy game interfaces and user experiences.
  • Create concept and key art assets.
  • Create social media assets.
  • Help with animation and particle VFX.

 

Benefits:

  • Bring your dog to work. Yeah, dogs!
  • Talent development, mentorship and support.
  • Regular self-directed professional development days.
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Menstrual, Menopause and Parental leave.
  • Sustainable working hours, environment and life-work balance.
  • Friday afternoon team social events, including monthly get-togethers.
  • Annual Summer Holidays Family Picnic and Winter Feast.
  • Melbourne International Games Week attendance.
  • Located in Melbourne, the most liveable city in Australia. Fourth in the world!

 

How to Apply:

Send an email with a cover letter, an up-to-date CV and folio with examples of your work.

In your cover letter, please tell us in 250 words or less, your perspective on 2D video-game assets as a means of visual uniqueness. Let your thoughts flow. There is no wrong answer here.

 

Important Stuff:

  • Remuneration on offer (excluding benefits such as superannuation) is between $75k - $90k p.a AUD annually, pro rata as per the length of the contract term. Remuneration is dependent on experience and expertise of the applicant.
  • We are currently working under a work-from-home model, and plan on returning to our Melbourne studio in October 2026.
  • Return to studio will be three days in-studio, two days optional WFH.
  • Until our return to studio, this role can be held remotely (Australia only)
  • Requests for ongoing remote work must be disclosed in your cover letter and will be considered for exceptional circumstances.
  • All interview stages will take place via video conference.
  • Please note that due to the large volume of applications we receive, we will be notifying successful applicants first. All unsuccessful candidates will be informed at the end of the hiring process, once the position is filled.

For general questions and inquiries, please get in touch with careers (at) leagueofgeeks (dot) com.

About
League of Geeks

Crafting inspiring videogames and enthralling worlds, with exceptional people.

League of Geeks (you can call them LoG) is a Triple-i videogame development studio in Melbourne, Australia, most well-known for their seminal digital board game, Armello.

Torchbearers, trailblazers, tastemakers, rebels. This family of ambitious makers is united in their drive to endlessly evolve the craft and culture of videogames.

 

How We Work

  • Autonomy with Purpose. We believe empowered teams make great games. Facilitation is not just lighting the way, but getting out of the way. We come together every day to craft exceptional videogames, served and supported by strong, compassionate and transparent leadership.
  • The Three C's. All of our videogames strive to achieve Critical, Cultural, and Commercial success in equal measures. We’re committed to crafting world-class experiences, that drive the medium forward, without sacrificing our creative independence and financial security.
  • People Make Product. Videogames are rad. Obviously. That’s why we’re here. You know what’s also great? A life fully lived, quality time with loved ones, health and happiness. Crafting world-class videogames need not sacrifice the most important things in life.

 

How We Hire

We know your time is precious, so is ours. Getting to know people can be weird too. Real Weird. We have a transparent recruitment framework to ensure it’s as speedy and natural as possible.

  1. Confirmation Email. You’ll receive an email confirming you are being considered for the position and to arrange a Meet ‘n’ Greet.
  2. Meet 'n' Greet. The hiring manager and department lead will host an informal interview to say hi, discuss the role and LoG, as well as your application, ambitions and experience.
  3. Reference Checks. We’ll call a few folk and make sure you’re as awesome as you say (and we think) you are.
  4. Technical Interview. Next we'll dig into your skills and experience by asking you to present some stuff you're proud of to a handful of your future colleagues.
  5. Fireside Chat with LoG's Founders. This unscripted conversation is your opportunity to interview the company founders on just about anything you wish.
  6. Offer. If you’re successful in applying for the position, you'll be notified by phone and receive a formal offer via email.

 

Let's Work Together.

Prepare yourself for Solium Infernum, the grand strategy game of politics, intrigue and betrayal, set in the ultimate arena of Hell.

Satan's mysteriously vanished and Hell is in an uproar. Play as one of eight all-powerful and menacing Archfiends and indulge your Machiavellian dark side. Command legions, enlist champions, cast sinister rituals, and trick, rob, and insult your rivals to be crowned Hell’s new Dark Majesty.

Armello is a grim fairy-tale board game come to life, with every match combining deep, tactical card play, rich tabletop strategy and RPG elements. Fight to become Armello's new ruler, if you dare.

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