We’re looking for a talented 2D character artist / concept artist to help us refine the emotional appeal of the insect characters in Scarlet O’Beetle, a cozy narrative adventure game that blends whimsical storytelling, science communication, crafting, foraging and insect-world medicine.
Scarlet O’Beetle is a hand-crafted indie game set in a hidden world of insects, medicinal plants, pollinators and tiny dramas, where players step into the role of a ladybug doctor treating patients, building relationships, and uncovering a rich ecological world.
The mission
We are looking for an artist who can help us humanize and increase the emotional warmth of our insect characters, especially through:
Our goal is not cartoon simplification, but a delicate artistic balance where insect characters remain recognizably insect-like while becoming:
Think:
You’ll work on
Refining existing insect character faces, by:
We’re especially looking for artists who understand:
Ideal portfolio shows:
We would love to see work featuring:
If you don’t have any relevant ork in the portfolio, we’d appreciate a sketch using any of the characters on our website, or any other insect.
Project details
To apply
Please send:
If you’ve ever worked on animal, insect, fantasy creature or cozy game character design, tell us about it.
Midain Studios’s mission is to develop a fresh, innovative approach to mainstream edutainment, by perfectly blending entertainment and science through an autotelic impact narrative.
Scarlet O’Beetle and the Unseen World is a vibrant cozy life-sim game set in Buzzing Meadows, a magical insect village. Collect unique ingredients, heal patients, befriend and romance a colorful cast of critters and pursue the elusive cure to save your best friend Bianca, the yellow loosestrife bee.
