Art Director (Environmental Art / Generalist)

Midain Studios
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Posted
September 2, 2026
Contract
Anywhere
Remote

Remote | Contract | Cozy Life Sim / Narrative Adventure

 

Scarlet O’Beetle and the Unseen World is looking for an Art Director to help us define and build the visual world of our narrative-driven cozy life-sim adventure.

 

THE ROLE

We are looking for someone with a strong eye for environmental composition, worldbuilding and stylized art direction who can help us bring together:

  • 3D environments and terrain
  • 2D hand-painted assets and backgrounds
  • Stylized vegetation and natural elements
  • Lighting, atmosphere and environmental storytelling
  • A coherent visual language that makes the combination of 2D and 3D feel intentional rather than layered together

A major part of the role will be establishing the environment design pipeline and visual rules that the rest of the art team can follow in order to complete the core part of the town.

You would work closely with our team of artists and programmer to define locations, composition, scale, asset placement, materials, lighting and the overall look of the environment.

 

WHAT WE'RE LOOKING FOR

Ideally, you have:

  • Experience as an Art Director, Senior Environment Artist or Senior Game Art Generalist (min 5 years)
  • Strong environment composition and visual storytelling skills
  • Experience combining 2D and 3D assets in a cohesive visual style
  • Strong understanding of stylized 3D environments
  • Good knowledge of Unity and real-time environment workflows
  • Understanding of lighting, shaders, materials, vegetation and optimization
  • Ability to translate concept art and 2D artwork into explorable 3D spaces
  • Ability to establish art guidelines and give constructive direction to other artists
  • A portfolio demonstrating distinctive environments rather than only individual props or characters

Experience with animation, vfx, nature-focused environments, 2.5D workflows or small indie teams would be particularly valuable.

 

ABOUT MIDAIN STUDIOS

We are a science gamification startup/ bootstrapping, rev-share indie studio (5-person team: art& animation, game design, programming, writing and social media) focused on impact games that use an autotelic impact narrative.

We have a clear business and marketing strategy thanks to which we have been sponsored and have successfully participated at Gamescom, presented our game on RTL, and collaborated with the Science Center and the Museum of Natural History in Luxembourg, among others.

The original demo was 2D (www.scarletobeetle.eu), now we are switching to 3D environments with 2D assets.

 

CONTRACT + POSSIBILITY TO JOIN THE CORE TEAM

We are initially looking for someone on a paid contractual basis to help us develop the game's NEW environmental art direction and design.

However, we are particularly interested in meeting someone who falls in love with the project and could potentially become a long-term core member of the Scarlet team, with a deeper creative role as development progresses.

So, this can be either:

Contract role → defined environment/art-direction deliverables

or, for the right person,

Contract role → potential long-term Art Director / core team member

 

TO APPLY

Please fill in the application form.

About
Midain Studios

Midain Studios’s mission is to develop a fresh, innovative approach to mainstream edutainment, by perfectly blending entertainment and science through an autotelic impact narrative.

Scarlet O’Beetle and the Unseen World is a vibrant cozy life-sim game set in Buzzing Meadows, a magical insect village. Collect unique ingredients, heal patients, befriend and romance a colorful cast of critters and pursue the elusive cure to save your best friend Bianca, the yellow loosestrife bee.

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