3D Animator / Blender Guru

Min/Max
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Posted
July 16, 2025
Contract
Anywhere
Remote
$25-50/hr

We’re looking for a highly skilled 3D animator and Blender guru to help bring our near-future cyberpunk world to life. You’ll be creating stylized animations, cinematic sequences, and expressive character movement within Unity using assets built in Blender. Bonus points if you’re already familiar with Unity’s animation systems (Timeline, Animator, Cinemachine). This is a long-term opportunity: we’re looking for someone excited to plug into the world and story.

 

The Requirements

☑️ Expert-level Blender skills (modeling, rigging, animation)

☑️ Can set aside a few hours for a trial project

➕ Familiarity with Unity’s animation pipelines

➕ Has worked in game development or interactive media

 

The 💰

  • This is an hourly freelance role with the opportunity for upward growth
  • We are comfortable negotiating in the range of $25-50/hr, depending on past experience and capability

 

The Mood

See footage examples from our social media here. Our game is a pixel art cyberpunk romp inspired by hits like Disco Elysium and Undertale. We are using a 3D to pixel art pipeline, and candidates should take the low-density camera into consideration: this is a highly stylized, highly constrained environment where maximum detail is counterproductive! We’re still in the early stages of development, so there is an opportunity to have a big impact on the aesthetic.

 

How To Apply

  1. Use the Google Form to submit your portfolio, past experience, and relevant samples
  2. We will invite accepted candidates to complete the trial project detailed below
  3. You may join our Discord at any time, DM @charlie.hess there with any questions or concerns

 

Trial Project

This is a small project with capped billing that we use to evaluate candidates on an “apples to apples” basis. We pay a fixed rate of $150 for this project, which we estimate at about 5-6hrs of work.

See the details here: 3D Animator Trial Project

About 
Min/Max

We’re a small, all-remote studio building our first game. For more information about the game, check out our Linktree.

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