Lead 3D Character Artist

Mysteria Studio
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Posted
May 9, 2025
Freelance
Anywhere
Remote

Mysteria Studio is seeking an experienced Lead Character Artist for a freelance position to play a key role in shaping the visual identity of our PC Action RPG project.

You’ll lead and motivate a talented team of 3D Artists, for which your artistic, technical, and leadership skills are of great importance.

We offer a fully remote work arrangement with flexible working hours.

 

Responsibilities:

  • Enhancing our artistic direction in collaboration with the Game Director, Producer, and our Art Team
  • Optimizing the 3D character art asset production processes for our Art Team
  • Participate in the scheduling of the art production
  • Managing the art team and assigning tasks to each team member based on their specialization
  • Reviewing the work of our art team, giving constructive feedback, and providing solutions to problems
  • Checking the 3D assets in Unreal Engine 5 to make sure they are rendered correctly and look realistic

 

Requirements:

  • Experience working on at least one commercially shipped game as an art director or lead artist
  • A minimum of 4 years of experience in artistic roles within the video game industry
  • Expert in 3D modelling (Max, or Maya, ZBrush) and realistic PBR texturing (Substance 3D) workflows
  • Ability to work in a self-organized manner within a team, while being respectful and an attentive listener
  • Minimum availability of 1-2 hours per work day to provide essential feedback to our team members
  • Experience working in Unreal Engine 4 or 5
  • Comfortable with leading a 100% remote working team
  • Excellent communication and leadership skills
  • Bonus: experience working with MetaHumans and / or Marvelous Designer
  • Bonus: 3D character rigging experience

 

Application Process:

Please send an email with the following information : 

  • A link to your online portfolio and / or examples of your past work in PDF form. 
  • Your hourly pay rate
  • Optionally, a few words about projects you’ve worked on, medieval fantasy things you like etc. Please feel free to ask any questions you may have about the job.

 

The first step for select candidates is to go through an onboarding process before they can join the team.

This is done via our Art Guide & a Google Meet call. We know that your time is valuable, and try to keep these as brief as possible.

The second step is to sign a freelance contract and complete an application task, which is paid at your regular pay rate. 

We‘re looking forward to your applications!

About 
Mysteria Studio

Mysteria Studio UG is an established German indie game development studio with a worldwide team, founded in 2012. We strive for high visual quality, engaging gameplay, and technical excellence to offer gamers the best possible experience.

Our team behind Project Stormbringer is deeply influenced by iconic titles like The Witcher and the Gothic series. We’re committed to crafting a world that feels alive.

To bring this vision to life, we’ve brought together talent from across the industry, including level designers and artists who have worked at CD Projekt Red and Piranha Bytes.

Our love for immersive worlds and meaningful gameplay drives every decision we make.

Featured Game
s

Project Stormbringer is an action RPG in the style of cult classic Gothic. The player finds themselves stranded on the island nation of Asterfel, where exploitative mining has bred resentment for the king, and attacks from mysterious mutated creatures are on the rise.

You have the freedom to explore a lush and detailed world, limited only by your combat prowess and your ability to take on bigger, badder foes.

Work with the island’s dominant factions to navigate a world where nature is as much an ally as it is a threat, and where the line between myth and reality blurs.

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