Narrative Designer

Mysteria Studio
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Posted
October 3, 2024
Freelance
Anywhere
Remote

Mysteria Studio is seeking an experienced Narrative Designer for a freelance position to play a key role in shaping the narrative of our PC Medieval Fantasy Action RPG project.

You’ll write and improve the main storyline, quest and location descriptions, for which your creative writing and communication skills are of great importance.

We offer a fully remote work arrangement with flexible working hours.

 

Responsibilities:

  • Improve the main story of our project and write a new ending for it;
  • Write detailed quest and location descriptions;
  • Collaborating with our game director and level designers to ensure that they have the required information to build the locations;
  • Potentially write dialogues, if you have experience with that.

 

Requirements:

  • Experience working on at least one commercially shipped game as a narrative designer;
  • A minimum of 3 years of experience in narrative design roles within the video game industry;
  • Expert in writing engaging video game narratives;
  • Ability to work in a self-organized manner within a team, while being respectful and an attentive listener;
  • Minimum availability of 3 hours per work day;
  • Excellent writing and communication skills in English;
  • Plus: Experience in writing game dialogues;
  • Plus: Experience working on a Medieval Fantasy RPG project;
  • Plus: familiar with, or even a fan of the Gothic and The Witcher games.

 

Application Process:

Please send us an email with the following information: 

  • Your CV and a link to your online portfolio and / or examples of your past work in PDF form. 
  • Your pay rate per word. If you do not work with per word pay, your hourly pay rate.
  • Optionally, a few words about projects you’ve worked on, medieval fantasy things you like etc. Please feel free to ask any questions you may have about the job. 

The first step for select candidates is to go through an onboarding process before they can join the team.

This is done via our current story documentation & a Google Meet call. We know that your time is valuable, and try to keep these as brief as possible.

The second step is to sign a freelance contract and complete an application task, which is paid at your regular pay rate.

We‘re looking forward to your applications!

About 
Mysteria Studio

Mysteria Studio UG is an established German indie game development studio with a worldwide team, founded in 2012. We strive for high visual quality, engaging gameplay, and technical excellence to offer gamers the best possible experience.

Our team behind Project Stormbringer is deeply influenced by iconic titles like The Witcher and the Gothic series. We’re committed to crafting a world that feels alive.

To bring this vision to life, we’ve brought together talent from across the industry, including level designers and artists who have worked at CD Projekt Red and Piranha Bytes.

Our love for immersive worlds and meaningful gameplay drives every decision we make.

Featured Game
s

Project Stormbringer is an action RPG in the style of cult classic Gothic. The player finds themselves stranded on the island nation of Asterfel, where exploitative mining has bred resentment for the king, and attacks from mysterious mutated creatures are on the rise.

You have the freedom to explore a lush and detailed world, limited only by your combat prowess and your ability to take on bigger, badder foes.

Work with the island’s dominant factions to navigate a world where nature is as much an ally as it is a threat, and where the line between myth and reality blurs.

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