Job Title: 3D Stylized Environment Artist (Unity)
Studio: Plumeria Studio
Employment Type: Paid deliverables
Location: Anywhere - Remote
Compensation: Task-based. I'll share a task list, you send me a quote.
Project
The project is an anime-stylized multiplayer action game, think Hades + Lost Ark in terms of gameplay. It’s still early in development, and right now I'm bringing on creatives for specific paid tasks to put together a proof-of-concept build. The goal is to get the project to a place where it can attract funding.
You can see development updates about Project Rush here: https://projectrush.org/
Role and Responsibilities
You'll be building stylized anime environments that hit the same visual bar as modern anime titles (Honkai: Star Rail, Wuthering Waves, NTE, and the like). That means:
The Anime Look (NPR)
The anime style isn't standard realistic rendering, it's NPR (non-photorealistic rendering). You don't need to be a shader programmer for this role, but you should get how the look works:
Required
Bonus
How to Apply
Send an email with your portfolio and a short introduction. If your style is a good fit, I'll reach out and we'll take it from there.
Hi, I'm Bryan. I started Plumeria Studio to bring together talented people from around the world and make the kind of game Eastern studios have spoiled us with - the hype anime moments, the storytelling and world building, characters that are cool and attractive, and flashy combat that just feels and looks good. Games like that shouldn't only come from one part of the world. We're out to show an international indie team can make them too and ours will be one complete game you buy once.
The dream is simple: make something people genuinely love, grow a community around it, and use what we earn to give back to the fans who made it possible.