Level: Junior, Mid, Senior, or Principal
Type: Permanent
Location: Remote within the UK
We're developing a playful, physics-based game, and are looking for a Concept Artist to join the team.
We are considering applications from all levels of experience, provided that you have demonstrable skills in this field - whether you have professional experience in the games industry, or if you have a portfolio from university or personal projects.
What you’ll be doing:
- Creating inspiring and imaginative concept art, which is also readable and practical to guide and support level design and environment art.
- Bringing the game to life through environmental storytelling.
- Helping to define the art direction and vision for the game.
- Transforming high-level creative direction into inspiring but functional concepts.
- Proposing ideas and solutions for interesting level compositions and vistas.
- Exploring a wide range of ideas and thematic directions, with the ability to propose multiple solutions, which are still cohesive within the overall style.
- Collaborating closely with both Design and Art to problem solve through creativity, and ensure cohesive theming of the levels.
- Providing feedback to design and art to help elevate the game aesthetics.
- Ensuring that the concepts proposed meet design requirements.
- Proactively contributing ideas and feedback to help us develop a great player experience.
- Playtesting the game, providing constructive feedback and problem solving.
You have:
- Strong environment concept art skills.
- A vivid imagination full of ideas, creative spark and logical thinking.
- The ability to transform ideas into pictures for the team to understand.
- A love of thinking-up and drawing fantastical places and environments.
- A drive to create intriguing and expressive games.
- A determination to push the quality and drive forward the game vision.
- A love of characterful games and IPs, which convey strong themes and personality.
- Ideally similar experience on a shipped PC or Console game, (but we are open to personal projects).
- The ability to work independently in concept art whilst contributing to, and participating in, the wider team.
- Strong problem solving skills.
- A positive attitude to receiving feedback and running with it.
- Preferably some character art skills.
If you think you’re Pretty Cool, please apply by sharing with us:
- Your current or most recent position.
- Any relevant games you’ve worked on, and specifically what you developed in those games.
- Your portfolio, which must demonstrate environment concept art, (we value reference sketches for 3D artists / designers, over vision pieces).
- When you’d be available to start.
- That you’re UK based, with the right to work in the UK.
Everything we do is fantastically playful and we are serious about fun, from development at Pretty Cool to the game in players’ hands.
We’re driven by creativity and quality, making highly entertaining PC & Console games as a small but mighty team.
Whilst we’re a relatively new studio, our team is incredibly experienced having led and developed multiple smash-hit and award-winning titles over the years.
As a fully-remote UK based studio, we’re able to work with the best (and nicest!) people wherever they might live.
Working at Pretty Cool
We’re a small, friendly, people-focused team, and everyone in our team is empowered to contribute meaningfully to drive forward our games and studio culture.
Benefits & Perks
- 25 Days Holiday + Uk Bank Holidays
- EMI Share Options
- Life Insurance
- Private Healthcare
- Flexible Working Hours
- Team Events & Meet Ups
- Remote Working
Application Process
It’s important we get to know you, so we’d love to hear from you in your own words (rather than using AI).
The process typically involves two or three interviews, one of which may be in person.
Everyone is hands-on at Pretty Cool and we’re keen to collaborate with the best people, so for some positions we may require you to complete a test.
Think you might be Pretty Cool? We'd love to hear from you.