Type: Permanent
Location: Remote within the UK
We're developing a playful, physics-based game, and are looking for a Lead Designer to join the team.
This is a hands-on role working directly in the engine, where you have an opportunity to define and shape the gameplay and overall design.
What you’ll be doing:
- Leading the level design for the game, from prototype through to polished.
- Collaborating closely with programmers to design, iterate and polish the feel of gameplay systems and mechanics.
- Developing fun, engaging and thought-provoking gameplay & puzzles.
- Taking ownership of levels, designing and developing these, ensuring the flow feels paced and varied.
- Considering the meta game and how the content comes together as an overall player experience.
- Prototyping, creating, iterating, polishing and bug-fixing design content.
- Creating inspiring level layouts and compositions, taking into account player progression and vistas to guide the player.
- Proactively contributing ideas and feedback to help us develop a great player experience.
- Providing constructive feedback to the design team to ensure a fun and high-quality player experience, upholding the game direction.
- Collaborating closely with Art, providing direction and feedback to ensure that art is clean, readable and cohesive with gameplay requirements.
- Playtesting the game, providing constructive feedback and problem solving.
- Ensuring that the content developed meets technical requirements.
- Continually looking for ways to improve design processes.
You have:
- A vivid imagination, creative spark and logical thinking.
- A drive to create innovative, intriguing and expressive gameplay.
- A determination to push the quality and drive forward the game vision.
- Prior experience in a Senior or Leadership design position.
- Have shipped at least 1 PC or Console game, preferably in a similar genre.
- Developed, or have a great passion / knowledge of physics-based games, and co-op games.
- Hands-on in-engine implementation skills, with the knowledge and confidence to work independently in Unity.
- A love for playing a variety of PC and Console games, and staying-up-to-date.
- Comfortable working with version control and have done so before (preferably Git).
- Preferably some C# scripting skills.
If you think you’re Pretty Cool, please apply by sharing with us:
- Your current or most recent position.
- Any relevant games you’ve worked on, and specifically what you developed in those games.
- Your portfolio, which must demonstrate strong level design.
- When you’d be available to start.
- That you’re UK based, with the right to work in the UK.
Everything we do is fantastically playful and we are serious about fun, from development at Pretty Cool to the game in players’ hands.
We’re driven by creativity and quality, making highly entertaining PC & Console games as a small but mighty team.
Whilst we’re a relatively new studio, our team is incredibly experienced having led and developed multiple smash-hit and award-winning titles over the years.
As a fully-remote UK based studio, we’re able to work with the best (and nicest!) people wherever they might live.
Working at Pretty Cool
We’re a small, friendly, people-focused team, and everyone in our team is empowered to contribute meaningfully to drive forward our games and studio culture.
Benefits & Perks
- 25 Days Holiday + Uk Bank Holidays
- EMI Share Options
- Life Insurance
- Private Healthcare
- Flexible Working Hours
- Team Events & Meet Ups
- Remote Working
Application Process
It’s important we get to know you, so we’d love to hear from you in your own words (rather than using AI).
The process typically involves two or three interviews, one of which may be in person.
Everyone is hands-on at Pretty Cool and we’re keen to collaborate with the best people, so for some positions we may require you to complete a test.
Think you might be Pretty Cool? We'd love to hear from you.