Senior Player Experience Specialist

Raw Fury
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Posted
February 25, 2026
Full Time
Stockholm, SE
Hybrid

If you thrive when translating player behaviour, feedback, and data into clear, decision-ready insights then this is a great opportunity!

 

Position Summary

We’re looking for a Senior Player Experience Specialist to help our teams make better decisions with confidence, grounded in evidence and not instinct.

This role is all about insight. Measurable, observable, well-reasoned insight. You will step into the mindset of our target audience and translate how the game lands. What works, what gets in the way, and what players will care about most.

You will combine player research, playtesting, and data analysis to surface clear signals that help teams prioritize, iterate, and ship with confidence. Your work connects player behaviour and player perception to real product decisions.

As a Senior Player Experience Specialist, you will both do the work and raise the bar through craft. You will help shape how we design studies, interpret findings, and share insight across multiple titles, contributing to systems that make player understanding reliable and repeatable.

You will work with multiple Product Teams, working closely with a Product Manager, Publishing Producer, Brand Manager, and external developers. Together, you align creative, commercial, and player-facing efforts around a shared understanding of the player journey.

This role is based in Stockholm, working from the House of Fury, with flexibility to work from home part of the time. We are a hybrid bunch, but this role benefits from in-person collaboration when it counts.

 

Responsibilities

As a Senior Player Experience Specialist, you will:

  • Design and lead structured player research and playtesting across multiple titles, using both qualitative and quantitative methods
  • Translate player behavior, feedback, and data into clear, decision-ready insight
  • Analyze and communicate patterns in retention, engagement, stability, progression, and moment-to-moment player experience
  • Partner closely with Product Managers to support prioritization and player-informed roadmaps
  • Collaborate with developers to provide clear, unbiased feedback that connects player experience to design intent
  • Work with Publishing Producers to help teams make informed trade-offs around scope, timing, and quality
  • Support Brand teams with audience insight that helps ground messaging and positioning in reality
  • Improve how insight is shared by contributing templates, best practices, and clear ways of working that reduce friction and misinterpretation
  • Support and mentor others in Player Experience craft through collaboration and knowledge sharing

 

Who you are

  • You have senior experience in UX, player research, analytics, product, or a closely related discipline within games
  • You are comfortable designing studies, running playtests, and interpreting both qualitative and quantitative findings
  • You know how to move from observation to insight, and from insight to action
  • You communicate clearly and calmly with developers and stakeholders, even when findings challenge assumptions
  • You care deeply about understanding players, and you care just as much about helping teams act on that understanding
About
Raw Fury

We’re Raw Fury, an unusual indie game publisher with heavy focus on individual autonomy and with an insatiable desire to sign magical experiences that move us. We’re just people. Just people with an abnormal interest in games. Okay, it goes beyond that. All of us believe that games matter. They are the marriage of art and craft. They can elevate, change, entertain, surprise, and move people. They’re the modern vessels for our stories – our imagination. They facilitate communication and communion.

 

What benefits do you offer?

  • Flexible hours
  • Remote friendly since 2015
  • 30 PTO days + national holidays
  • Gym reimbursement

The Tenets of Fury

Principles We Work by:

  • Treat People like People. Transparency, mutual respect, and trust are the basis of making this work.
  • For Happiness, over Profit. We work with people we like, focus on happiness, and believe money comes as a derivative of people feeling happy and motivated to do their best work.
  • Games are Art. They can touch people. To change minds and hearts. They can transmute an idea into something new.

Welcome to Mt. Holly, the mysterious manor with shifting rooms. In Blue Prince (Dogubomb), you embark on a genre-defying experience, filled with a unique mix of mystery, strategy, and puzzles that weave together to create an unpredictable journey. Will your explorative steps lead you to the rumored Room 46?

Defend against waves of alien monsters in Dome Keeper (Bippinbits), this unique roguelike action miner. Dig for resources, collect useful gadgets, and upgrade equipment to increase odds of survival – just hurry back before your dome is destroyed!

Collect awesome monsters to use during turn-based battles in this open-world RPG, now with online multiplayer mode. Combine any two monster forms using Cassette Beasts’ ( Bytten Studio) Fusion System to create unique and powerful new ones!

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