Head of UX/UI

Roguery Games
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Posted
September 9, 2025
Part Time
Anywhere
Remote
$1,500/month

Roguery Games is a new indie studio creating games for players who thrive on challenge, growth, and triumph after every trial. We’re looking for a Head of UX/UI to join our founding team and shape how players interact with our worlds.

You Will:

  • Lead UX/UI direction across menus, HUD, in-game feedback, and onboarding flows
  • Design wireframes, mockups, and interactive prototypes to communicate ideas
  • Collaborate with the Creative Director, Engineers, and Artists to ensure clarity and usability
  • Translate complex mechanics into intuitive, player-friendly interfaces
  • Establish standards, style guides, and workflows for UX/UI within a small, agile team
  • Shape the DNA of Roguery Games as a founding member

You Have:

  • Skilled storytelling and presentation skills. You clearly articulate the 'why' and 'what' behind ideas, fostering team motivation and understanding
  • A portfolio showcasing UX/UI work for games or other creative projects (indie, shipped titles, prototypes, or mods welcome)
  • A strong sense of player empathy, psychology, and accessibility
  • Experience creating both visual assets (icons, menus, layouts) and interaction flows
  • Familiarity with implementation in Unity, Godot, or Unreal Engine
  • Excitement to wear multiple hats and collaborate closely in a small indie team

Why Roguery Games?

  • Founding team member credit + creative ownership of player experience
  • Profit sharing + future growth opportunities
  • Remote, flexible, and collaborative culture

Additional Details:

  • Job Type: Part-time (Minimum 20 hrs/week)
  • Pay: $1,500/month + profit sharing (with increases after launch)
  • Location: Remote

To Apply:

Apply with your resume, portfolio, and a short note on your favorite UX design in games!

About
Roguery Games
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