Head Technical Game Designer

Roguery Games
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Posted
September 9, 2025
Part Time
Anywhere
Remote
$1,500/month

Roguery Games is a new indie studio making games for players who thrive on challenge, growth, and triumph after every trial. We’re looking for a Head Technical Game Designer to join our founding team and help build our first title(s).

You Will:

  • Design and implement core gameplay systems & mechanics
  • Prototype, balance, and iterate features for maximum player fun
  • Collaborate with the Founder/Creative Director and artists to align vision & execution
  • Establish best practices and workflows for a small, agile team
  • Shape the DNA of our studio as a key founding member

You Are:

  • An indie game dev with a portfolio (shipped projects, prototypes, or mods welcome)
  • Skilled in Unity (C#), Godot (GDScript), or Unreal Engine 5 (Blueprints/C++)
  • Strong in game design principles, player psychology, and technical systems
  • Excited to wear multiple hats and thrive in a small, collaborative team

Why Roguery Games?

  • Founding team member credit + creative ownership
  • Profit sharing + future growth opportunities
  • Remote, flexible, and highly collaborative culture

Additional Details:

  • Job Type: Part-time (minimum 20 hrs/week).
  • Pay: $1,500/month + profit sharing
  • Location: Remote

To apply:

Apply with your resume, portfolio, and a short note on your favorite games!

About
Roguery Games
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