Mid-Snr Unreal Developer

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May 13, 2024

About our studio

We’re a small but tight-knit team that has been working together more than five years, and our last project hit #1 on the Steam daily charts several years ago!

Rather than transition to the big studio grind, we decided to go independent and work remotely after that success.


About our project

Our project is an action/survival adventure game influenced by Monster Hunter and ARK: Survival Evolved with a strong emphasis on a plot based on a New York Times best-selling novel.

We’ve utilized Xsens technology and created a full-body performance capture pipeline that allows our professional theater actors to deliver incredible performances of a compelling narrative.

That aspect combined with our efficient management and fun gameplay allows us to emulate the feel of a AAA game with a relatively tiny studio without the need for a high-pressure crunch environment.


About the job

Our project has been in development for over one year. The base modules are finished, but we are in need of a mid to senior level Unreal Engine Developer to assist with getting us across the finish line (currently slated for the first half of 2025) and to work on our future titles as well.

A private alpha demo of our project is available for your playtesting/review upon application.



  • Work to develop a semi-open world action/survival title with RPG elements and a strong focus on narrative inside Unreal Engine 4.27.2. 
  • Execute assigned objectives and communicate with a remote team on a daily basis. 


Universal Qualifications:

  • 3+ years of experience working in game development with a significant amount of that time spent in Unreal Engine 4/5
  • Intermediate to advanced blueprint skills
  • Experience with repository and source control such as Perforce and GitHub
  • Basic C++ skills
  • Solid debugging 
  • Great communication skills
  • Must enjoy and thrive in a remote work environment


Preferred Qualifications:

  • Strong C++ skills
  • Experience creating AI for enemies and ally characters in open or semi-open world titles
  • Shipped and successful PC titles in your portfolio
  • Able to provide feedback and instructions to junior developers
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