We're Hiring: Part-Time Junior or Mid-Level Animator (Remote)
We're looking for a junior or mid-level character animator with a strong sense of motion and an eye for nuance. This is a part-time role for someone young, ambitious, and willing to learn by doing—someone excited to help run an animation department guerrilla-style within a small indie team working on horror and narrative-heavy projects.
We're currently developing a dark, story-driven horror game set in a 1920s French vineyard haunted by supernatural forces. The game blends narrative exploration with intense moments of survival, ritualistic horror, and character-driven storytelling. Most animations will involve human characters—servants, nobles, and victims—brought to life through a mix of AI mocap tools and hand-polished keyframe work. Think eerie atmosphere, expressive body language, and unsettling rituals, all delivered with cinematic flair.
We’re Looking For a person who has:
This is a fully remote position with flexible work hours, ideal for someone who thrives with autonomy and responsibility. You'll have the chance to take ownership of the animation pipeline.
At Sindria, we strive to make reality the gamer’s wildest dreams. We create visceral game experiences with small passionate teams. We are gamers that love to make games and honor the players we serve.
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