About Our Studio
We are a small-but-mighty team of game dev veterans from some of your favorite indie and AAA hits. Now we’re focused on building a brand-new, sustainable studio where we can use our experience to do the best work of our careers.
We are recently founded and looking for collaborators who will have an outsized impact on the game we are building, as well as the studio itself.
About Our Project
We are building a first person, single-player, science-fiction adventure in Unreal Engine 5. It’s an original IP, driven by exploration and rich narrative. Our game is narrative-driven and rich with opportunities for visual world-building through unusual environments, bizarre biologies, and environmental effects.
Technical Artist - Look Development Wanted!
We are looking for a Technical Artist to help us develop the look for a stylized, illustrative 3D science fiction universe. You will work closely between the art and technical departments to realize the visual direction in-engine and have the opportunity to steward it from concept through production.
You will work with the Art Director, Technical Director, and our other creative leads to craft the visual identity of our first game: an original sci-fi IP built in UE5. As part of our small, experienced team, you will have the opportunity to support the artists on the team and to directly impact the game, bridging the gap between artistic intent and technical constraints.
An ideal candidate has worked on projects that have strong & opinionated visual direction. They are a force multiplier, having the ability to interpret work from other artists and provide the methodology and tooling to help them achieve the desired result in-game.
We recognize that Technical Artists are utilized in different ways at different studios, and are flexible in adapting the role to the person. The following examples give a number of ways you might contribute to the project, but we do not expect every candidate to cover every example.
Examples of your impact
Nice-to-have Skills or Experience
Work Culture + Expectations
We believe in wellness as a key to our success. Here’s how we are striving to achieve this:
As our team grows, we will continuously re-evaluate how we meet the needs of our team and modify our benefits offering as needed. We invite everyone in our team to give us feedback on how we can ensure wellness is a pillar of our employee’s experience.
A Note on Qualifications
Even if you feel like you don’t fit every criteria listed, or think that you might be under-qualified based on the description, please don’t self-reject. We know that many talented folks, particularly people from marginalized or non-traditional backgrounds, are more likely to self-reject if they don’t fit all of the criteria perfectly. If you’re excited about the role and know your own strengths and weaknesses, then we want to hear from you! We strive to create a culture where we can grow alongside each other, so we encourage you to apply even if your experience doesn’t perfectly match the job description.
How to Apply
To apply, please fill out the short form at the link below. This will allow us to collect some basic information, including attachments like a resume or cover letter. It should just take a couple minutes to fill out and helps us stay organized - Thanks!
We are a recently formed team of seasoned AAA and indie game developers building a sustainable studio focused on creative excellence.
Our initial project is a first person, single-player, science-fiction adventure game, built in Unreal Engine 5. This original IP is focused on rich exploration and character-driven narrative.
Our team is fully remote and the studio is headquartered in Toronto, Ontario.