As part of the development of a stylized-3D turn-based J-RPG for consoles and PC, we are looking for a Cinematic Artist for a permanent contract (CDI), freelance, work-study program, or internship position to join our team.
Your main responsibilities will include :
Defining the game's staging (dialogues, battles, exploration) in collaboration with the Design team and ensuring its realization until integration into the game
Contributing to the improvement of production processes
Participating in collective discussions to enhance game quality
Engaging in artistic and technical research
Candidate profile :
You are a compassionate individual and can work in an organized and independent manner, within a team, with respect and attentive listening to others
You have a background in photography, cinema, or at least a keen interest in image composition (framing, lighting, staging)
You can use the Unity engine to meet your needs
You are comfortable with 100% remote work. We consider the possibility of on-site work for those who prefer it in the future
You have a good level of spoken and written English. A minimum knowledge of French is required, or at least a willingness to learn it.
You are located in a time zone that is within approximately +/- 6 hours of France.
You have prior experience in the industry (excluding apprentices and interns)
Technical skills to develop your own cameras are a plus
You have a good understanding of J-RPGs
Additional information :
Position available for a permanent contract (CDI) as soon as possible - We will also consider freelance, internship and work-study program applications.
35 hours per week - flexible hours with a central core from 10 : 00 AM to 4 : 00 PM (with a lunch break, of course) - no crunch time.
Negotiable remuneration, up to euros2300 gross, depending on your location and experience. The salary will be subject to review based on the success of our next milestone planned for August 2024 at the latest, and your performance.
For permanent contracts in France, good health insurance - paid 50% by the company.
To apply :
Please send us your CV, a note specifying your availability to start the contract, and your portfolio. Applications without a portfolio will not be considered.
To: Responsable du recrutement
Headquartered in Montpellier, France, Camelia is a video game development studio founded in 2021 out of a love for J-RPGs. We want to bring modernity to the genre through themes, gameplay and worlds – for experienced and new players alike.
We are driven by progressive values of empathy and kindness with an emphasis on showing how great games can be made in a sustainable way.
Player Centric. Always put the player’s joy at the heart of our decisions.
Kindness. Treat people with respect, empathy and fairness.
Diversity. Be a reflection of society in both our team composition and our games.
Team Spirit. Do what is good for the project and the team.
SEED (working title) is our first project, currently in development for PC and consoles. A modern turn-based RPG set in a mediterranean fantasy world, the game carries a strong message about Sharing as a vector for Peace. We can’t wait to show you more!