As part of the development of a stylized-3D turn-based J-RPG for consoles and PC, we are looking for a Technical Artist for a permanent contract (CDI) or freelance position to join our team.
Your main missions will be as follows :
Create and optimize artistic creation and integration pipelines to ensure the highest quality rendering and game performance, in collaboration with various roles within the team and in line with the game's artistic direction.
Resolve technical issues related to the 3D production pipeline.
Advocate for the team on processes and tools to optimize the game.
Contribute to improving production processes.
Participate in collective brainstorming to enhance game quality.
Engage in artistic and technical research and monitoring.
Candidate profile :
You are a compassionate individual and can work in an organized and autonomous manner, within a team, with respect and attentiveness to others.
You have a problem-solving mindset and a proactive approach to finding solutions.
You already have experience in the industry.
You are proficient in the Unity engine, shadergraph, URP, and you have a sensitivity to lighting and post-processing in colorful environments.
You are comfortable with 100% remote work. We consider setting up physical offices in the future for those who prefer it.
You have a good level of spoken and written English. A minimum knowledge of French is required, or at least a willingness to learn it.
You are located in a time zone that is within approximately +/- 6 hours of France.
You have a good understanding of J-RPGs.
You have an interest in VFX and beautiful shaders.
Additional information :
Position available for a permanent contract (CDI) as soon as possible - We will also consider freelance applications.
35 hours per week - flexible hours with a central core from 10 : 00 AM to 4 : 00 PM (with a lunch break, of course) - no crunch time.
Negotiable remuneration, up to euros2300 gross, depending on your location and experience. The salary will be subject to review based on the success of our next milestone planned for August 2024 at the latest, and your performance.
For permanent contracts in France, good health insurance - paid 50% by the company.
To apply :
Please send us your CV, a note specifying your availability to start the contract, and your portfolio. Applications without a portfolio will not be considered.
To: Responsable du recrutement
Headquartered in Montpellier, France, Camelia is a video game development studio founded in 2021 out of a love for J-RPGs. We want to bring modernity to the genre through themes, gameplay and worlds – for experienced and new players alike.
We are driven by progressive values of empathy and kindness with an emphasis on showing how great games can be made in a sustainable way.
Player Centric. Always put the player’s joy at the heart of our decisions.
Kindness. Treat people with respect, empathy and fairness.
Diversity. Be a reflection of society in both our team composition and our games.
Team Spirit. Do what is good for the project and the team.
SEED (working title) is our first project, currently in development for PC and consoles. A modern turn-based RPG set in a mediterranean fantasy world, the game carries a strong message about Sharing as a vector for Peace. We can’t wait to show you more!