Technical Game Designer

SunFox Studios
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Posted
September 24, 2025
Contract
CET ± 4 hours
Remote
$45,000 per year

We’re excited to welcome a Technical Game Designer to our small but passionate team! You’ll work side-by-side with programmers, designers, and artists to build systems, tackle problems, and shape mechanics that are fun for players. We’re a lean studio, so your ideas and contributions will have a real impact right from day one.

Must Haves

  • At least 3 years of professional game design experience, especially with systems design
  • Proven coding/scripting background (C#, Lua, Python, or similar)
  • A proven history of taking systems from early concept all the way to post-production
  • Strong understanding of core game design principles
  • Comfortable communicating in conversational English

Bonus Skills

  • Experience working in custom engines or unusual toolchains
  • Familiarity with visual scripting or node graph workflows
  • Comfortable working with Lua and JSON for content creation
  • Hands-on engine work from the implementation side (integrating assets, features, or data)
  • Background in sandbox, survival, or UGC-driven games
  • Strong grasp of UGC workflows and how to design systems that empower creators
  • Experience designing and balancing creatures or other gameplay content
  • Confident with spreadsheets (Excel, Google Sheets) and using formulas for balancing/tuning

What You’ll Do

  • Design and implement gameplay systems from the first idea to production-ready
  • Write and maintain structured data (like JSON) and light scripts to support features
  • Prototype and test mechanics to make sure they’re fun and technically feasible
  • Work closely with programmers and designers to balance scope, cost, and player impact
  • Write, update, and maintain clear Game Design Documents (GDDs) the whole team can use
  • Document systems in a way that makes sense across design, art, and engineering
  • Spot and fix edge cases so systems stay stable even under weird player behavior
  • Help improve workflows and pipelines in a small, lean, collaborative team

Timeline & Compensation

  • Start: ASAP
  • Contract: Freelance / contractor, full‑time
  • Probation: 3 months
  • Rate: Minimum USD $45,000 per year (negotiable with experience)
  • Location: Fully Remote in CET Core Hours

How to Apply:

Shoot us an email with your resume, a portfolio link, and a quick note about your time zone, weekly availability, preferred tools, and any work you’re proud of.

Resume or cover letter should be in PDF format.

About
SunFox Studios
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