Senior Unity URP Rendering Engineer

tobspr Games
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Posted
June 27, 2023
Full Time
Germany
Remote

We are looking for a Rendering/Graphics Engineer for our factory and automation game Shapez 2 and future projects! We are a small, full remote team consisting of 7 people and are located in Germany and Brazil.

If you are familiar with GPUs and realtime rendering and enjoy supporting our artists in the realisation of their concepts as well as maximising rendering performance, we are looking for you!

 

Your Tasks:

  • You will help our artists to realise the effects & visuals from the concept art, while keeping performance in mind.
  • High- and low-level rendering optimisations such as overdraw reduction, custom post-processing effects, GPU based effects, hardware instancing etc.
  • Creation of materials & effects via shader(-graph) & optimisation of existing shaders

 

Your Skills:

  • At least 4 years of experience in Realtime Rendering
  • At least 2 years of experience in Unity URP / C#

 

What we offer:

  • Experienced & highly motivated team
  • A large community
  • Full remote
  • Flexible working hours
  • Paid overtime
About 
tobspr Games

We've developed shapez, schoolbreak, YORG, Kiwi Clicker and more! Currently working on a prototype for shapez 2!

Featured Game
s

shapez is a game about building factories to automate the creation and processing of increasingly complex shapes across an infinitely expanding map.

Deliver more and more kiwis to satiate the kings' hunger - sacrifice their pulp and transcend beyond your fruital form in Kiwi Clicker - Juiced Up!

Play quick 5 minute rounds in schoolbreak.io with 6-10 players online as you try to make the greatest mess ever seen - but keep an eye out for teachers... and don't forget to frame Timothy for it - you don't want to end up stuck in detention.

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