Drive early momentum for Tower Storm by growing our player base, building community hype, and helping shape how we bring this multiplayer PvP tower defense game to the world.
I’m a solo indie developer building my dream game — Tower Storm, a multiplayer PvP tower defense game with deep strategy and endless replayability. It’s now in open alpha, and players are already having fun battling head-to-head — but to take it to the next level, I need more playtesters and a growing community around it.
That’s where you come in.
I’m looking for a Head of Growth / Marketing to help Tower Storm reach its first big wave of players. You’ll be the one driving the early momentum — growing our player base, building community hype, and helping shape how we bring Tower Storm to the world.
This is a rare opportunity to make a real impact on a live indie game at exactly the moment it’s starting to take off.
What You’ll Do
Bonus Points If You:
Why This Matters
Tower Storm isn’t a corporate project — it’s a labour of love. You won’t be just “running marketing” — you’ll be helping shape the identity and community of a new competitive indie game from the ground up.
If things go well, there’s even the potential to become a co-founder and earn equity in the company.
Requirements
Salary & Work
Why You’ll Love This Role
You’ll have full creative freedom, real responsibility, and visible results. Every new player who joins, every video that gets made, every spark of community excitement — you’ll see your fingerprints all over it.
If you’ve ever wanted to help an indie game blow up, this is your chance.
How to Apply
Send an email with your resume and a brief cover letter. Tell us exactly what you’d do in your first 90 days to get enough players to fill up all Tower Storm playtesting sessions each week.