Ahmed joined us in the Work With Indies Discord in February 2023 for a voice chat with our community members about he and his brother's experience building a 25 person indie developer along with some tips and tricks for folks interested in joining their growing team. We've captured and shared the audio from that conversation below.
![](https://cdn.prod.website-files.com/5e94aac2cae3653ce1e66354/63b79ddeca7c08e932b9b8d6_wwi-ellipse.webp)
Listen in to our conversation with Ahmed about their company culture, how they hire, and their latest open roles:
*We forgot to press a record button and unfortunately missed intros and the first 10 minutes of the conversation.
[.c-highlight]You can listen to the full audio recording above! We’ve broken down all the questions and topics below so you can get a nice feel for what was discussed[.c-highlight]
Questions / Topics
- On confidence, or faking it until you make it
- Lessons learned growing a team from 2 to 25
- Not hiring too fast in order to set people up for success
- What it means to be a part of Decoy Games
- Iteration and feedback at Decoy Games
- Their application, interview, and assessment process + hiring from outside of games
- Passing the vibe check + researching the company and their games
- The type of people that are successful at Decoy Games
- Hiring underrepresented developers in a historically non-inclusive industry
- Starting a game studio with no prior games experience
- Surviving in a competitive industry with limited funding opportunities
- Opening doors for others
- Favorite book
- Wrapping up
Loving what you hear? Apply for or tell a friend about Decoy Games' current open roles.
Fancy Links
- Decoy's first game, Swimsanity!
- The Game Dev Biz Handbook
- Follow Decoy on Instagram and Twitter
- Decoy Games website
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Participate and ask questions in future events live in our Discord!