Threshold Games is a remote-work, 12-person, indie game studio (founded by June Saphry, a white, queer, trans writer and game designer), proudly comprised of a mix of new developers and veterans from Sucker Punch (Ghost of Tsushima), WB Games (Batman: Arkham City & F.E.A.R.), En Masse Entertainment (The Exiled Realm of Arborea/TERA), Titmouse, Inc. (The Legends of Vox Machina), and Riot Games (League of Legends).
Our company is remotely-based for all team members, allowing a flexible work schedule. Unlike many studios in the industry, we value supporting genuine work-life balance for all team members, including those with families. We use AGILE project management structure with a 2-week sprint cycle and iterative milestones.