Unity 3D Game Developer

Adroit Studios
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Posted
September 25, 2023
Full Time
Columbia, MO
On-site
$50,367 - 77,042/year

Adroit Studios at the University of Missouri (MU) is expanding our team and looking for a creative and energetic Unity 3D Game Developer to join us! Over the next five years, we will be redesigning Mission HydroSci (MHS), our flagship title. MHS is a first-person 3D narrative adventure that teaches middle school students water science and scientific argumentation.

In this position, you will work closely with our team to create specifications and systems for various game projects such as dialogue, quests, AI, and user interaction. In addition to enhancing such gameplay, we will be redesigning the game to be ported to Web and Mobile platforms as well as adding a third-person avatar customization system.

This position is expected to last for one year based on a project it will be supporting, but it may be extended if needed.

 

Core responsibilities

  • Implement new features and enhance previous features related to the gameplay. Write clear, functional, documented, and maintainable code according to game design documentation, adhering to programming standards set. (40%)
  • Document and peer review technical designs and code with fellow programmers and MHS team leads regularly. (20%)
  • Provide technical knowledge to help develop cutting-edge technologies for use in our games, help mentor our junior developers, and further improve our internal workflow practices. (20%)
  • Work closely with designers, artists, QA, and other engineers to ensure a great player experience. (10%)
  • Consistently refine one's programming abilities and learn new software packages and in-house tools as well as share new knowledge amongst the team. (5%)
  • Perform other job-related duties as assigned. (5%)

This position is expected to last for one year based on a project it will be supporting, but it may be extended if needed.

 

Salary

Salary Range: $50,367 - $77,042.36/year, commensurate with education and experience.

Internal applicants can determine their University title by accessing the Talent Profile tile in myHR.

 

Shift

Monday through Friday 8:00 am to 5:00pm with flexible hours

 

Minimum Qualifications

Bachelor's degree or an equivalent combination of education and experience from which comparable knowledge and skills can be acquired is necessary.

  • In-depth knowledge of Unity software for developing Unity 3D games.
  • Ability to create and/or customize game systems such as Dialogue, UI, Save/Load, etc.
  • Be able to transform design ideas into a functional game.
  • Technical Skills
    • Unity
      • New Input System, Dialogue System, Odin Inspector, Timelines
      • General UI, player movement, and basic gameplay mechanics
    • C# Programming
    • Common Design patternsState, singleton, observer, etc.
      • Interfaces, scriptable objects, delegates, events, and collections
  • Good coding habits
    • SOLID Principles
    • Regions, Headers, and comments
  • Knowledge and experience with:
    • C# programming,
    • 3D development,
    • 3D game physics,
    • network programming (data communication over the Internet) for logging and saving state,
    • dynamically loading resources,
    • runtime and space optimization,
    • identifying and fixing errors and bottlenecks, and
    • creating well-organized projects and writing clean code that is supportable.

 

Preferred Qualifications

Bachelor’s Degree in Computer Science, Engineering, Game Development or comparable field.

  • Version Control
    • Comfortable working within a version control systemPerforce
      • Github
      • Unity VCS / Plastic SCM 
  • Task management
    • Comfortable working within any of the common task management appsHansoft
      • Salesforce
      • Jira
  • Knowledge and experience with:WebGL, mobile (iPadOS and Android-ChromeOS), and desktop (Windows and macOS) targets,
    • implementing environments and interactions with water,
    • experience implementing an avatar customization system,
    • experience working on an open-world game,
    • experience working on a role-playing game or narrative adventure,
    • project leadership including code architecture and JR developer mentorship,
    • AI and Machine Learning for generating dynamic gameplay events.
  • Prior experience working as a Unity 3D developer with at least 1 shipped title.

 

Benefit Eligibility

This position is eligible for University benefits. The University offers a comprehensive benefits package, including medical, dental and vision plans, retirement, paid time off, and educational fee discounts. For additional information on University benefits, please visit the Faculty & Staff Benefits website at http://www.umsystem.edu/totalrewards/benefits

 

Values Commitment

We value the uniqueness of every individual and strive to ensure each person’s success. Contributions from individuals with diverse backgrounds, experiences and perspectives promote intellectual pluralism and enable us to achieve the excellence that we seek in learning, research and engagement. This commitment makes our university a better place to work, learn and innovate.

In your application materials, please discuss your experiences and expertise that support these values and enrich our missions of teaching, research and engagement.

 

Equal Employment Opportunity

Equal Opportunity is and shall be provided for all employees and applicants for employment on the basis of their demonstrated ability and competence without unlawful discrimination on the basis of their race, color, national origin, ancestry, religion, sex, pregnancy, sexual orientation, gender identity, gender expression, age, disability, protected veteran status, or any other status protected by applicable state or federal law. This policy shall not be interpreted in such a manner as to violate the legal rights of religious organizations or the recruiting rights of military organizations associated with the Armed Forces or the Department of Homeland Security of the United States of America. For more information, call the Director of Employee and Labor Relations at 573-882-7976.

To request ADA accommodations, please call the Director of Accessibility and ADA at 573-884-7278.

 

Know Your Rights

To read more about Equal Employment Opportunity (EEO) please use the following links:

About 
Adroit Studios

We love learning, and games are an amazing way to learn.

From Oregon Trail to flight simulators to MineCraft — many of us have been impacted by games.

That’s why we started Adroit Studios. Housed in the School of Information Science and Learning Technology with Bachelor’s, Master’s, and PhD-level education in Serious Gaming, Instructional Design and Gaming Design; our team has the tools to build engaging games and make a true impact on learning.

While working on several educational gaming research projects, including Mission Hydro Sci, vSchool, and iSocial we have found that usually there are people who build games, and of course people who teach — but rarely those who do both. So Adroit was born — a serious game studio that serves the long-term needs of education, wellness, training, research, and other industries.

Featured Game
s

We are redesigning [Mission HydroSci](https://mhs.missouri.edu/) (MHS), our flagship title. MHS is a third-person 3D narrative adventure that teaches middle school students water science and scientific argumentation. You can learn more about MHS from the following promotional video:

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