Marketing Director/Community Manager

Carbon-Based Games
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March 10, 2024

We're a Montreal, Quebec based indie game studio on the verge of introducing "Smolder No More," our exciting new bullet-hell top-down action game. As we approach the release of our demo, we're expanding our team to include creative and dynamic individuals passionate about video games and player communities.


Marketing Director/Community Manager

(No professional experience required): "Smolder No More"

Looking for an exciting game project to sharpen your skills in community management/game marketing? Join us as our Marketing Director/Community Manager to spearhead our outreach and engagement efforts.


Key Responsibilities:

  • Develop and execute a comprehensive marketing strategy.
  • Liaise with influencers and the gaming community to build excitement and anticipation.
  • Manage our community platforms (Discord, Reddit, TikTok, etc.) and drive our Kickstarter campaign.
  • Craft a unified voice for our game, ensuring it resonates with our target audience.



  • Communication Skills: Exceptional written and verbal communication skills, with the ability to craft compelling messages for different audiences and platforms. Proficiency in content creation for social media, blogs, and press releases.
  • Marketing Expertise: Proven experience in marketing and promotion within the gaming industry or a closely related field. Familiarity with creating and executing marketing strategies that resonate with gaming audiences.
  • Community Engagement: Strong background in building, managing, and engaging online communities across various platforms such as Discord, Reddit, TikTok, and others. Experience with Kickstarter or similar crowdfunding platforms is a plus.
  • Education and Certification: A bachelor’s degree in Marketing, Communications, Business, or a related field is preferred. Certifications in digital marketing, social media management, or community engagement are advantageous.


Additional Details:

  • Be part of a pioneering project set for a Q1 2025 release, with a demo soon to be unveiled.
  • Work within a supportive team environment, benefiting from McGill Engine's initial funding.
  • A hybrid compensation model split between project-based pay and a collaborative revenue-share.
  • Remote-friendly team, allowing you to contribute from anywhere.



For a sneak peek at "Smolder No More" and to learn more about these roles, connect with us! Visit Josh Weinstein's LinkedIn or send an email with your resume/cv.

Carbon-Based Games

Bonjour/hi, we're Carbon-Based Games! We're a young independent games company based in Montreal, and we love making retro games with a modern twist. Having won Jury's Choice at Ubisoft Game Lab 2023 with our first game, Feline Fortress, we're now hard at work on our next game.

Featured Game

Please feel free to take a look at this sneak-peak of Smolder No More's early demo build for a feel of the kind of game we're working on.

In 'Feline Fortress', an action tower defense, you're Mousse, The Clever Cat. Defend your home against invading mice with cat-a-pults and laser-pointers to outwit your crafty foes. Strategy and agility are crucial in this dynamic cat-and-mouse showdown. Paws at the ready!

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