We're looking for a Systems Designer who can think in formulas and progression curves. If you love designing exponential growth systems, enjoy building complex models, and want to help shape the balance of strategic idle games, this role is for you.
We're developing idle games with deep progression systems. Our first title in the genre, Desktop Defender, is a tower defense idler that runs in the corner of your screen. Players upgrade a single tower, create their optimal build with loot, and ascend for permanent bonuses across 300+ hours of gameplay. The game launched in November 2025 and has maintained 95% positive reviews on Steam with players praising its satisfying progression and deep strategy.
We've now greenlit 2 more projects in this genre with publisher support, and wish to expand the team. That's what this role is for!
What You'll Do
What We're Looking For
Why Join Us
To Apply
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Conradical Games is an independent studio based in Switzerland, focused on developing the games that nobody else makes. From innovative genre combinations and reimagined classic aesthetics to deeply personal storytelling, Conradical Games develops titles that could only come from their distinctive creative vision. The studio's philosophy centres on crafting games that fill gaps in the gaming landscape, delivering experiences that players didn't know they were missing.
Desktop Defender is an idle auto-battler that sits in the corner of your screen while you do other things.
Capture monsters to use them against the scientists who created you. Sail the open ocean in a stolen boat belonging to your captors, and destroy their failed experimental creatures to put an end to the creation of the Synth Beasts.
Wanted Shadows: Unchained is a survivors-like game where you defeat creatures of the night trying to take over the underworld. Vanquish the invasion, perfect your build, and become purgatory's master.