Mid-Level 3D Artist (Environment Generalist)

Fallen Tree Games
alert with exclamation point inside a cirle
This position has been closed.
No items found.
Posted
October 12, 2026
Contract
United Kingdom
Remote

We are looking for a 3D Artist to join our small, fully remote team, working on our successful 1980s-inspired police action sandbox, The Precinct (PC & current-gen consoles).

This is a generalist role with a primary focus on environment and world-building. You’ll be creating grounded, believable urban spaces – everything from modular building kits to street-level detail – helping bring our neon-noir city to life.

 

Responsibilities

  • Create realistic environment assets, with a focus on buildings and urban spaces
  • Build modular kits and contribute to cohesive city districts
  • Build convincing and atmospheric urban environments from blockout to final
  • Own assets from blockout through to final implementation 
  • Maintain consistent visual quality, scale, and style across the game
  • Work closely with the team to iterate quickly based on feedback
  • Manage your own workload while contributing to a collaborative, remote team

 

Requirements

  • A strong portfolio of original work
  • Experience with Maya, Blender, or 3ds Max, plus Substance Painter and Photoshop
  • Comfortable working in Unity (or able to learn quickly)
  • Strong understanding of realistic proportions, materials, and lighting fundamentals
  • Ability to create grounded, believable wear and detail (avoiding exaggerated stylisation)
  • Good communication skills (written and verbal, in English)
  • Able to self-organise and work effectively in a fully remote environment

 

Desirable

  • Experience with Unity workflows
  • Experience building modular environment systems
  • Familiarity with console performance constraints and optimisation
  • Experience modelling vehicles or characters
  • Experience with version control (e.g. Subversion, Git, or Perforce)
  • Previous work on a shipped title (not required)

 

About You

You’re comfortable working in a small team where everyone wears multiple hats. You take ownership of your work, manage your time effectively, and communicate clearly with others.

You care about the small details that make environments feel believable, and you’re happy working in an iterative pipeline – getting assets in-game quickly, refining them over time, and balancing quality with efficiency. You can judge the appropriate level of detail that is required on assets that are used in a top-down game.

You’re able to source reference from the real world and movies / TV shows, but able to balance this against expectations and game design considerations.

You seek and take feedback well, and you’re not afraid to offer your own opinions too.

 

Details

  • Location: Fully remote (UK-based)
  • Contract: 12 month contract, with potential to extend
  • Start: ASAP
  • Salary: Competitive (based on experience)

 

Portfolio

Please include a portfolio showcasing your strongest 3D work. We’re particularly interested in environment-focused work that demonstrates scale, modularity, and real-world believability. Clearly indicate any pieces that involved collaboration or the use of AI tools.

 

Why Join Us?

  • Work on a released and successful indie title, not a speculative project
  • Be part of a small, experienced team where your work has real impact
  • Help shape the future of The Precinct and our next projects
  • Fully remote, flexible working environment 

 

How To Apply

Email your CV and portfolio with a subject line of “3D Artist”.

About
Fallen Tree Games

You are Officer Nick Cordell Jr. in The Precinct. As a rookie beat cop fresh out of the Academy, you’re on the front line of defence for Averno’s citizens. Dive into a world of thrilling car chases, sandbox crimes, and a healthy dose of 1980s noir as you protect the populace and solve the mystery of your father’s murder in the line of duty.

Inspired by classic GTA, American Fugitive is a modern take on sandbox action, offering a new 3D top-down open-world single-player experience. Developed by Fallen Tree Games, the two studio founders have extended AAA backgrounds; including titles such as TimeSplitters, Crysis, Black, and Goldeneye 007: Reloaded.

More Jobs at
Fallen Tree Games
It looks like this team may not have any current job openings. Sign up for our newsletter and we'll be sure to let you know when they post a new role.
You may also wish to check for open roles on their
website.
Recent
Art & Animation
jobs
Thank you for joining! New issues are sent every Wednesday!
Oops! Something went wrong. Please try again.

You must be 18+ to view this job listing

Hey there! This job listing is for a role working on Adult Only games. As such, this listing may contain, reference, or link to sexual, explicit, and NSFW content.
By clicking “View Page” you affirm that you are at least 18 years old.