Unity Engineer

Fawkes
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Posted
June 11, 2025
Freelance
CET ± 4 hours
Remote

We’re looking for a Unity Engineer to help us bring our next project — The Last Train — to life. You’ll work closely with design, art, and narrative to implement core systems, support rapid prototyping, and make sure everything feels smooth, responsive, and ready for players.

🛠️ What You’ll Do

  • Implement and maintain core gameplay systems (movement, crafting, survival, AI)
  • Build UI/UX elements (inventory, dialogue, resource bars, tooltips)
  • Optimize game performance across PC (and later Switch)
  • Work with 2D pipelines: animations, parallax backgrounds, sprite sorting
  • Collaborate with artists and designers to integrate new content efficiently
  • Build tools or editor extensions to improve workflow if needed

✅ What We’re Looking For

  • Strong experience with Unity 2D (URP, Scriptable Objects, custom editors)
  • Solid knowledge of C# and clean, modular programming practices
  • Understanding of game architecture and performance optimization
  • Experience working with small teams or indie-style development
  • Familiarity with version control (Git) and remote workflows
  • Self-sufficient and proactive — you take ownership and get things done

🧡 Bonus Points

  • Experience with procedural content or event systems
  • Interest in cozy or narrative survival games
  • Familiarity with console optimization (especially Nintendo Switch)
  • Worked with AI-assisted workflows or tools

📝 Additional Details:

  • Job type: Freelance
  • XP: +3 years of experience, ideally 2D and scriptable objects
  • Location: Remote, Europe-friendly timezones preferred
About 
Fawkes

Young, agile, and resilient, Fawkes Games was founded in 2023 with a simple mission: to breathe new life into forgotten gems and reignite the flames of passion within their communities. We’re a small but determined team, bootstrapped from the beginning, driven by creativity, community, and a relentless desire to craft games that matter.

 

What do we believe in?

  • Remote-first – results matter more than timezones.
  • Fast & focused – we iterate quickly and ship often.
  • Player-first – our community guides our decisions.
  • Quality over quantity – we keep it simple and impactful.
  • Adapt & embrace – new technology is here to stay.

 

What do we offer?

  • Truly-remote – work from anywhere in the world.
  • Competitive salary – based on experience.
  • Results-oriented – little reporting, better games.
  • Yearly results-based & community bonuses.
  • 30 days of paid vacation per year.

 

Let's craft unforgettable experiences for players and forge our path together 🕹️❤️.

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