We are looking for an experienced Game Programmer to join our development team. Supporting the vision laid out by the Creative Director, you will be the glue that brings our new game to life!
Role and Responsibilities:
Finish Line Games is an independent video game studio based out of Toronto, Ontario, Canada. Founded in 2013 by a team of veteran game developers, we love to craft unique and compelling games that make players excited to pick up the controller and immerse themselves in the worlds we create.
We published Cel Damage HD, a cartoon vehicular combat game, then developed Maize, a strange and silly game involving sentient corn and a talking toy bear, and Skully, a game about a reanimated skull on a platformer adventure. This pretty much sums up the type of studio we are, and it will either excite or frighten you to know that we are making new games.
We need your help and perspective making our games, and we encourage anyone to apply. While it takes hard work to make a game, we promise it will be a fun and rewarding ride.
Welcome to the world of Cel Damage HD! A revitalisation of the timeless classic Cel Damage, Cel Damage HD is a fast-paced vehicle combat game where the world’s toughest cartoon drivers get behind the wheel of outlandish cars and battle each other in order to gain fame on the most popular cartoon demolition derby show on TV.
Maize is a first-person adventure game about what happens when two scientists misinterpret a memo from the U.S. Government and create sentient corn. And that last sentence is pretty much the least ridiculous thing about the game.
Fate has bestowed Skully a second chance at life when an enigmatic deity reanimates the skull through the power of magical clay after it washes upon the shore of a secluded isle. Skully must hop, skip, and roll through this diverse island habitat teeming with obstacles and puzzles to intervene in a feud between the deity’s three siblings whose quarrel jeopardizes the place they call home.