Hidden Leaf Games is an indie game development studio founded with the mission of delivering a world-class experience that focuses on competition, progression and social play. We believe games are meant to be played together, regardless of skill level or platform. At our core, we’re players who deeply value the social and community interactions that competitive moments have to offer. We believe that competitive games create lasting moments and are committed to recreating that experience for others to enjoy.
We’re looking for a “Software Engineer - Build” to join our engineering team. As a Build Engineer at Hidden Leaf Games, you will own and improve the tech and processes that deliver FANGs into our players’ hands. You'll use your knowledge of CI/CD, git, automation, and game development to best empower Game Engineers and Designers to release changes safely and quickly. You will report into our “core systems team”, but will collaborate with Producers, Game Designers, and artists across the company, including senior leadership. This is a great opportunity for a software engineer without unreal experience to get their foot into gaming.
We're a venture-funded game studio based across the world looking to create games meant to be played with anyone, anywhere. Our mission is to create core PvP games that focus on competitive mastery, core progression and social play. If you're looking to join a team that allows tons of creative freedom, ownership and moves fast, please apply!
We're hiring artists, animators, designers, engineers, producers, QA, and a UX director. Click here to view (and share) all of our open roles.