We are an indie game studio whose team is united by a shared passion for personal storytelling. Our current project is a narrative-driven 3D puzzle adventure game set in the Islamic Golden Age, which explores themes of grief and loss. We are seeking a Level Designer to join us in our journey.
A Note on the Kind of Person We're Looking For
At our studio, we prioritize an inclusive and empathetic approach to game development. We are a diverse group of people from different backgrounds, and we strive to create a positive and enjoyable working environment for all team members. Additionally, it is crucial for us that we handle this project’s emotional and cultural themes sensitively. As our Level Designer, we need someone who is excited about and embraces this philosophy.
The Role
You must be a team player with excellent communication, technical know-how, and a passion for our subjects. You will work closely with our Lead Game Designer to create playable environments that support the gameplay vision, and collaborate with the narrative and art teams to integrate their work seamlessly.
Responsibilities
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Contact
We are designers, artists, storytellers, filmmakers, and musicians at the top of our fields who came to Lunacy Studios as a labor of love. Our members have forgone big studio projects out of a passion for creating culturally meaningful and emotional experiences. While we are from various backgrounds, we are brought together by a shared Arab heritage or an appreciation for Arab culture.
Our Story
The team behind Lunacy Studios is comprised of like-minded individuals with a shared hunger for telling deeper, more meaningful stories.
Our founder, Faris Attieh, is Saudi-Palestinian with a professional background in engineering. Although he carried a lifelong passion for gaming, it wasn't until he had his own story to tell that the idea for Lunacy Studios was born. A studio dedicated to translating real emotions and human experiences into a world we create.
However, Faris was a far distance from the gaming industry. Many called him a lunatic for chasing this seemingly unattainable dream. But as the Arabic saying goes, "maybe the moon is more beautiful because it's far." And so, Faris assembled a dedicated team of highly experienced game developers, game industry experts, and multimedia creatives to build the meaningful vision for Lunacy Studios he had dreamed of once upon a time.
Our Mission
At Lunacy Studios, we have a unified belief in the power of storytelling. Predominantly, we believe in voices that have yet to be heard and culturally accurate art that has yet to be seen. We believe that personal narratives lead to more emotionally rich experiences. Our team is made up of highly talented people from diverse backgrounds who account for and allow multiple perspectives to shine through the world of video games.