We are looking for a character artist to create enemy creatures for our unannounced dark fantasy/sci-fi first person shooter for VR and PC (Non-VR), inspired by games like Doom, Quake, Devil Daggers, and Hyper Demon.
We want to hire someone with experience that is confident about jumping into a new project with a small team that will give them lots of freedom to help design and produce monsters with a unique identity that mesh with our overall vision.
These characters will fit into a roster of enemies for a rapid-fire co-op campaign experience, and our ideal character artist will help us pack as much variety and interest as possible into a very tightly scoped game.
Requirements
Responsibilities
Good to Have Qualities
Compensation and Benefits
How to Apply
Send us an email with your character art portfolio and resume.
We are a new studio comprised of veterans in the VR space, looking to push what gamers think about the VR action sphere. We want to prove that VR and traditional gamers are not so different. Our goal is to give players access to satisfying sets of rich interactions in worlds that challenge them to fully engage their senses. We want to distill the traditional gaming experience through a rich aesthetic into a focused form. no frills. no time wasting.