Senior 3D Artist

Pillow Castle Games
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April 3, 2024
PT ± 3 hours
$120-140k a year

Hello! Albert from Pillow Castle Games here. We’re hiring for a senior 3D artist who is familiar with creating indoor environments and objects for our next game. The engine we’re using is Unity. 

This is a remote position (centered around US Pacific Time) with a relatively short deadline (about 15 months), so we’re hoping to move fast. We’re looking for someone with ample professional experience (4+ years of official employment as a game artist), great communication and organizational skills, who can manage their own schedule and day-to-day. 



  • Familiarity with the entire 3D art pipeline
  • Strong art skills in creating indoor environment and objects
  • Able to model texture and light a scene 
  • Has one shipped title or 4+ years of experience
  • Familiarity with Unity 
  • Strong fundamentals in composition, lighting, color theory 
  • Able to work in a remote environment 
  • Experience with source control 
  • Is self-managed: able to prioritize tasks and ask for feedback/help in a timely manner


Compensation and details: 

  • Type: full-time contract 
  • Duration: ~15 months
  • Location: fully remote 
  • Compensation: 120-140k a year; bonus after shipping
  • Includes health insurance in the US


To Apply:

  • Click the “Apply” button and fill in the form.
  • Portfolio should prominently feature:
    • Indoor environments and objects
    • Scene composition and lighting, color theory
Pillow Castle Games

Pillow Castle Games is a small independent studio based in Seattle. Known for the forced-perspective puzzle game Superliminal, the team is interested in creating novel, surreal experiences for players.

Featured Game

Our previous game, SUPERLIMINAL, is a game inspired by forced perspective. By using the ambiguity of depth, this first-person puzzle game allows players to explore a surreal world by manipulating objects in physical space according to their perspective. Perception is reality.

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