Hello! Albert from Pillow Castle Games here. We’re hiring for a senior 3D artist who is familiar with creating indoor environments and objects for our next game. The engine we’re using is Unity.
This is a remote position (centered around US Pacific Time) with a relatively short deadline (about 15 months), so we’re hoping to move fast. We’re looking for someone with ample professional experience (4+ years of official employment as a game artist), great communication and organizational skills, who can manage their own schedule and day-to-day.
Requirements
Compensation and details:
To Apply:
Pillow Castle Games is a small independent studio based in Seattle. Known for the forced-perspective puzzle game Superliminal, the team is interested in creating novel, surreal experiences for players.
Our previous game, SUPERLIMINAL, is a game inspired by forced perspective. By using the ambiguity of depth, this first-person puzzle game allows players to explore a surreal world by manipulating objects in physical space according to their perspective. Perception is reality.