Programmer (Unity/Unreal)

Poppy Works
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This position has been closed.
Posted
October 31, 2022
Contract
Anywhere
Remote

The Programmer will assist the core development team by handling engine updates, achievements, leaderboards, and certification requirements.

 

Responsibilities

  • Create new architecture based on spec.
  • Adapt existing code to adhere to certification requirements.
  • Create new systems to solve problems
  • Optimize code for lower-end machines.
  • Act as an expert on the idiosyncrasies of Unity or Unreal.

 

Qualifications

  • 2+ shipped games on any platform.
  • Strong familiarity with Unreal Engine.
  • Strong familiarity with Unity Engine.
  • Some familiarity with Nintendo, Xbox and PlayStation requirements and functions.
  • Ability to work well within a dynamic, cross-discipline, iterative team environment.
  • Self-motivated, collaborative, excellent interpersonal and communication skills.
  • Positive attitude and an ability to receive and provide objective feedback.
  • Excellent written and verbal communications skills.

 

Bonus Bonus Bonus

  • Reasonable experience working with an entirely remote team.
  • Familiarity with various bug tracker system(s) and version control repos.

 

Required Materials

  • Resume
  • Portfolio

 

The Agreements

All of our applicants and our team members generally agree to the following principals:

  • Poppy Works has been a remote studio since its founding. Timely Communication amongst the team is critical to the success of any of our projects. It's better to over-share than to not share at all.
  • Balancing work and life is not only important for the health of our team members, but for the health of our projects.
  • Members of our team will have respect for all races, spiritual beliefs, sexual identities and level of ability.

All candidates must be able to adapt to remote working, asynchronous communication and be willing to attend remote meetings with their peers and colleagues to resolve issues and to collaborate on meaningful tasks.

About 
Poppy Works

Poppy Works was founded by two friends in 2012 after they met in college. Since then, they have worked on R&D, porting and co-development for previously established development studios and indie partners all over the world. We've fought a lot of technical fires for a lot of studios, and we're looking to build the future with you. Poppy Works has published several titles digitally and in retail boxes for console systems in the Americas, Europe and Asian territories.

We've been working remotely since our founding, so relocation will not be required.

Featured Game
s

Melon Journey 2 (published by Poppy Works, developed by Froach Club) is a story-exploration game about revisiting a town full of adorable animals with eccentric personalities. Yet under its cute and nostalgic surface lies a dark tale of crime and corruption...

Play as Honeydew, an employee of a huge melon factory, and travel to Hog Town where melons are illegal. While searching for a missing friend, you'll have to explore the town and its surrounding areas, and speak with suspicious characters in dangerous situations to uncover the truth.

Slave Zero X is a stylish 2.5D character action game set in the biopunk world of Slave Zero (1999). Run & Slash your way through a dystopian future in this character action game which will resonate with fans of Devil May Cry, Strider, and Guilty Gear.

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