Unity VFX Artist

Pushing Vertices
alert with exclamation point inside a cirle
This position has been closed.
No items found.
Posted
March 27, 2024
Freelance
Canada
Remote
$7k USD

Pushing Vertices is looking for a contract Unity VFX Artist for RollerGirl. 

We are working on RollerGirl, an Adventure-Narrative game set in the 2000s. All about music, rollerblading and exploration.  

A key part of RollerGirl is rollerblading to curated MP3 tracks that set the mood and vibe of the gameplay. With this mechanic, the player changes the game world - mood, visuals, NPC interactions, and quest availability by changing the in-game music track. These tracks shape the emotional landscape of our game: from rocking out to an upbeat song and seeing the environment become more vivid and bright, to getting lost in a slow song and having the world become hazy and subdued. We implemented a concept of this mood-changing music mechanic in our current build but we are hoping to iterate on this and experiment with ways to make this mechanic bigger and better.

You will be working with our programmer to design our music mechanic and also refine lighting and shaders in the game to deliver an atmospheric experience.

We highly encourage applicants from underrepresented communities to apply.  

 

Key Responsibilities:

  • Create visual effects for our music mechanic
  • Improve and refine shader, texture, lighting quality

 

Requirements:

  • Experience with lighting and shader creation
  • Experience with Unity 3D (URP)
  • Comfortable working around EDT time zone (UTC -4)

 

Nice to haves:

  • Nostalgia for the 2000s, iPod vibes, 2010s Tumblr
  • You will be fully remote but being based in Canada is a plus!
  • Experience with technical art and performance optimization

 

This is a part-time fully remote contract position beginning as soon as possible with a total budget of $7k (USD) with the potential for more depending on future funding.

About 
Pushing Vertices

Pushing Vertices is a small fully remote team based in Ontario, Canada. We are a team-oriented studio that values the input of all team members equally. We are working on our first title, RollerGirl.

You can learn more about our game on X (Twitter) and our DevBlog.

Featured Game
s

RollerGirl is a chill Adventure-Narrative game set in 2010 in small-town Ontario. Explore the local neighbourhood on rollerblades as Naomi. Talk to locals, listen to music and explore!

More Jobs at
Pushing Vertices
It looks like this team may not have any current job openings. Sign up for our newsletter and we'll be sure to let you know when they post a new role.
You may also wish to check for open roles on their
website.
Recent
Art & Animation
jobs
Thank you for joining! New issues are sent every Wednesday!
Oops! Something went wrong. Please try again.

You must be 18+ to view this job listing

Hey there! This job listing is for a role working on Adult Only games. As such, this listing may contain, reference, or link to sexual, explicit, and NSFW content.
By clicking “View Page” you affirm that you are at least 18 years old.