Happy Volcano is looking for a senior technical artist who can help us optimize our unannounced factory automation game, for a period of approximate 2 months, starting as early as you are available. The game will feature a huge factory floor with a large amount of moving objects on conveyor belts and other transport systems, operators and buildings. If you like a challenge and are skilled in optimizing GPU performance, you might be the person we’re looking for! You’ll be working closely with our Art Director, tech artist intern and 3 programmers.
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Happy Volcano are the trailblazing game developers behind stunning indie gems, such as the award-winning You Suck at Parking and the critically-acclaimed The Almost Gone. Our talent has been lauded and funded by Hiro Capital and gaming legend Sir Ian Livingstone, allowing us to develop with a long-term plan. We’re a remote-friendly game development studio with a bright team spread internationally, but connected through a shared ambition for original gameplay.
A teamplayer with a passion for gaming
Ready to develop dazzling indie games with us? Do you have experience in the industry or would you like to gain it in a flexible and inclusive working environment? Happy Volcano is recruiting! We’re looking for bold creatives who’re vocal about their opinions, can work independently and are eager to help out others.
Are you our dream colleague? Let’s meet!
How our benefits make you Happy
Modulus is a factory automation game where you cut, color, stamp, and assemble 3D building blocks to construct massive buildings. Design and optimize sprawling factories with creative freedom to efficiently fulfill the orders of the Grand Neural Network.
You Suck at Parking is the only racing game where your goal is to stop and parking your ride is more important than your driving skills. It’s a hot race against the clock as you drift, cruise, and go airborne over 250 frustratingly fun, wild levels.
Experience the intricate dioramas and connections of your life, and the ripples we all make, The Almost Gone– an award-winning narrative puzzle game about death, loss, and mental health.