Studio Cut to Bits is looking for a Game Designer for Venture to the Vile!
We are looking for someone that can design enemy AI archetypes and balance the fight system in a 2D platforming game using 3D assets.
Our ideal candidate is someone who has enough experience and motivation to work independently and is a good collaborator.
As a part of a small core team, we also want someone who enjoys indie games and can bring their own ideas to the table.
Nice to have
Send us an email with the subject line "Applying for Technical Designer"
With a background in creating some of the most beloved and well known AAA openworld games to-date, such as GTA, Assassin’s Creed, Far Cry, and BioShock, Cut to Bits is committed to creating games that inspire thoughtfulness in the player, encouraging them to ask inquisitive questions about the choices they are making, the values they hold, and evaluate their points of view.
To increasing industry inclusivity, the team also works on various industry initiatives such as mentorships for those wanting to break into the industry, discord servers for producer knowledge sharing, diversity podcasts and more.
In this narrative and exploration-focused adventure, investigate each corner of a town now lost to darkness, meet a peculiar cast of characters, take on unrelenting terrors, and discover new quests and stories as the world dynamically shifts and changes with the time of day and weather. Explore a rich 3D world by navigating parallel planes of 2D gameplay – if you can see it, you can reach it in Venture To The Vile.