UX/UI Artist/Designer

Inevitable Studios
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Posted
October 20, 2023
Contract
Anywhere
Remote

What if the world within your mind contained an AI construct that wished to communicate with you? What if the messaging you saw there was essentially UI elements shared with its own operating system, but crafted for clarity and beauty that felt at home in the mind, a comforting design that existed more as an inviting overlay of information, a sort of simplified AR, except the reality is actually your subconscious.

This is the opportunity we have to offer: a UI/UX design that is a direct extension of a primary character who just happens to be the artificial intelligence at the heart of our story. This is a chance to impact the game’s larger narrative, character design, and overall aesthetic. And we’re looking for a seasoned artist/designer up for the challenge.

You should have ample experience implementing UI in the Unity game engine, and a collaborative spirit that respects other disciplines since you’ll have plenty of opportunities to contribute to discussions that typically lie outside of UI/UX.

We were founded as a remote contract-based studio, and have a lively discord, international team, and a unique approach to gaming as a way to deliver fun and meaningful stories that respect player’s time, intelligence, and maturity. If you can imagine what Mario meets Edith Finch might look like, or Psychonauts mashed up with the Iron Giant, you’ll be right at home with us.

 

Responsibilities

  • Collaborate across disciplines to define and implement clear UI
  • Evaluate user feedback and propose UI/UX solutions 
  • Conceptualize original ideas that bring simplicity and user-friendliness to complex design constraints
  • Create wireframes, storyboards, user flows, and other documentation to effectively communicate interaction and design ideas
  • Advocate for and promote best practices in designing UX for games
  • Implement designs in Unity engine

 

Qualifications

  • A proven track record within UI/UX design (bonus points for experience in games, specifically)
  • Experience designing intuitive interface systems
  • Experience designing effective tutorials
  • Experience with C# is a plus, but not necessary
  • Strong Unity experience is preferred
  • Good communication skills and a passion for working as a part of a collaborative team across all disciplines
  • Excellent initiative, self-motivation, organizational and problem solving skills, with the ability to both drive and follow direction
  • Shipped or handled live development for at least 3 commercial games on PC/console
  • A genuine interest in playing games within the narrative, action, and adventure genres

 

Compensation

Hourly rates are negotiable depending on experience.

Term

  • 1-Month Probationary period consisting of 10-20 hours per week
  • Starting date is ideally within November 2023
About 
Inevitable Studios

Inevitable Studios was founded to celebrate the collaborative efforts of talent near and far. We aim to craft games that differentiate themselves from AAA tropes and stale indie trends.

Featured Game
s

Project "Algernon" is a blend of action and puzzle-solving within an unpredictable & surreal world. With a story focused on the importance of family and building connections, the game is being crafted as a bright spot in today's ever-darkening world.

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