Game Designer

Mobius Digital
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Posted
April 24, 2025
Full Time
Los Angeles, CA
On-site
$90-95k per year

We are looking for a game design generalist with a focus on 3D level creation and gameplay programming who is interested in joining the design team to create a highly player-driven experience with strong narrative, systemic, and exploratory elements.

Applicants must be comfortable implementing, iterating on, and reworking their design regularly in response to playtest feedback, as we playtest on average every two weeks. The position requires collaborating with the whole team (Engineers, Artists, Writer, Audio, …) on a near constant basis and designing within the constraints of a strong creative direction.

Of note, we do not use Large Language Models and similar generative AI (i.e. ChatGPT).

Required Skills

Skills we expect from a new hire

  • 3D level design
  • Technical proficiency at writing gameplay code
  • Experience working closely with writers and narrative designers
  • Experience analyzing playtest feedback and iterating design based on player feedback
  • Knowledge of player-driven exploration games

Recommended Skills

Skills a new hire will need to have or learn within the first 6 months

  • Narrative design
  • Experience designing non-player entity behaviors
  • Proficiency in Unity and C#
  • Experience with source control (Git, SVN, Mercurial, etc.)
  • Experience with 3D modelling software (Maya, Blender, etc.)
  • Experience conducting playtests

Bonus Skills

Skills worth mentioning in your cover letter and at your interview!

  • First person level & interaction design
  • Experience with UI design
  • Paper prototyping mechanics, systems, and narrative structure
  • Interest in participating in research related to the game’s world and narrative
  • Experience driving gameplay through physics engines
  • Theatrical Improvisation and Tabletop Roleplaying experience
  • Experience with giving and receiving formal critique

Additional Details:

  • Location: Hybrid, with a few days a week in office near Downtown Los Angeles. Visa sponsorship and relocation support available. Possibility of going fully remote in the future.
  • Timing: Full time position starting as early as May 2025.
  • Salary: $90-95k per year

Process

How to apply

  • Please click the apply button and fill out the following form and questionnaire
    • You’ll want the following prepared:
      • Your resume or CV
      • A short cover letter (under 1 page) explaining why you are interested in the position
      • A minimum of 3 references of people you’ve worked with on design work. Can be professional, teachers, fellow students, game jam teammates, etc.
    • If you have questions, you can reach out to us via email at jobs@mobiusdigitalgames.com
  • Once we have received your application, we might contact you for up to 3 video-call interviews with different members of the team before we make our final decision.
  • One interview will be focused on your programming proficiency and contain a live programming test.

Mobius Digital Games is an equal opportunity employer and complies with ADA regulations as applicable.

All applicants are considered for all positions without regard to race, religion, color, sex, gender, sexual orientation, pregnancy, age, national origin, ancestry, physical/mental disability, medical condition, military/veteran status, genetic information, marital status, ethnicity, alienage or any other protected classification, in accordance with applicable federal, state, and local laws. By completing this application, you are seeking to join a team of hardworking professionals dedicated to consistently delivering outstanding product to our customers and contributing to the financial success of the organization, its clients, and its employees. Equal access to programs, services, and employment is available to all qualified persons. Those applicants requiring accommodation to complete the application and/or interview process should contact a management representative.

About 
Mobius Digital

Masi Oka, star of Heroes and Hawaii Five-0, founded Mobius Digital to assemble a creative team capable of producing innovative and unique games. He hired a small crew of people who had previously worked on critically acclaimed independent games such as Elsinore, Paralect, Walden, and the student version of Outer Wilds.

That team produced 3 independent iOS and Android games. The company then increased in size as they grew into a Console/PC game studio and released Outer Wilds in May 2019. Most recently, Mobius developed an expansion for Outer Wilds, called Echoes of the Eye, released in September of 2021.

Mobius is a small studio that makes games we’re passionate about. We promote a healthy hybrid work environment where people can experiment in weird and wonderful ways. This causes no shortage of opportunities for learning and growth working with our team.

 

Our Core Values

We are an independent game studio based in downtown Los Angeles that believes in these core values:

  • Exploration: We view games as portals into new worlds that challenge what the player knows. We want our games to scratch that itch of venturing off into the unknown, of finding out what the darkness has to offer. Seriously, Apollo 13 and Majora's Mask get referenced in our office daily.
  • Cultural Collaboration: Our founder, our team, and our families have roots the world 'round. We're proud of our diverse heritage, and we seek to make art and games that combine our unique backgrounds.
  • Emotional Impact: We don't make games to make a quick buck--we make games to make a difference in our players.
  • New Perspectives: We strive to create game mechanics, worlds, and experiences that inspire our players to think of the world in a new way.
Featured Game
s

Winner of Best Game at the 2020 BAFTA Games Awards and named Game of the Year 2019 by Giant Bomb, Polygon, Eurogamer, and The Guardian, Outer Wilds is a critically-acclaimed and award-winning open world mystery about a solar system trapped in an endless time loop.

A strange satellite photo that can’t be explained. A new museum exhibit that marks the trailhead for one last journey into the wilds. Should you pull at the thread and unravel the solar system’s deepest secret, or is some knowledge better left in the dark?

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