Game Designer (M/F/NB)

Studio Camelia
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Posted
March 27, 2024
Full Time
CET ± 6 hours
Remote

As part of the development of a turn-based 3D JRPG for consoles and PC, we are looking for an experienced Game Designer for a permanent position or freelance to join our team around May 2024.

 

Your main responsibilities will be as follows :

  • Designing game mechanics and gameplay systems, with a particular focus on the combat system while respecting the initial vision defined by the Creative Direction ;
  • Implementing game design elements into the game using available tools ;
  • Optimizing game design through successive iterations and based on playtest results ;
  • Advocating for your game design needs to the team, whether it be in terms of systems, tools, or other aspects ;
  • Collaborating with the QA team to test the game, identify errors, and correct them ;
  • Producing and maintaining up-to-date documentation ;
  • Overseeing the organization of playtests ;
  • Contributing to the improvement of production processes ;
  • Participating in collective brainstorming to enhance the game's quality ;
  • Engaging in artistic and technical research.

 

Candidate Profile

  • You are a compassionate individual and can work in an organized and autonomous manner, as part of a team, while respecting and listening to others.
  • You have an excellent knowledge of JRPGs and are capable of analyzing every gameplay element through the lens of game design. You love turn-based systems.
  • You have a minimum of two years of experience in game design.
  • You have previously worked on a Unity project.
  • You are comfortable with 100% remote work. We have offices in Montpellier for those who prefer in-person work, and we are considering establishing offices in other cities in the future.
  • You have a good level of spoken and written English. For native English speakers, a basic knowledge of French is required, or at least a willingness to learn it.

 

Additional Information

  • Position available in a permanent contract starting from May 2024 - We will also consider freelance applications.
  • 35 hours per week - flexible hours with a core period from 10am to 4pm (with a lunch break of course) - no crunch.
  • 1 self-care day per month
  • Salary based on your location and experience.
  • Good health insurance - paid 50% by the company

 

To Apply

Thank you for sending us your CV, along with a note specifying your availability to start the contract and detailing your favorite JRPGs, as well as why you enjoy them as a Game Designer.

To: Responsable du recrutement

About 
Studio Camelia

Headquartered in Montpellier, France, Camelia is a video game development studio founded in 2021 out of a love for J-RPGs. We want to bring modernity to the genre through themes, gameplay and worlds – for experienced and new players alike.

We are driven by progressive values of empathy and kindness with an emphasis on showing how great games can be made in a sustainable way.

 

Our Values

  • Player Centric. Always put the player’s joy at the heart of our decisions.
  • Kindness. Treat people with respect, empathy and fairness.
  • Diversity. Be a reflection of society in both our team composition and our games.
  • Team Spirit. Do what is good for the project and the team.
Featured Game
s

SEED (working title) is our first project, currently in development for PC and consoles. A modern turn-based RPG set in a mediterranean fantasy world, the game carries a strong message about Sharing as a vector for Peace. We can’t wait to show you more!

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