As part of the development of a turn-based 3D JRPG for consoles and PC, we are looking for an experienced Game Designer for a permanent position or freelance to join our team around May 2024.
Your main responsibilities will be as follows :
- Designing game mechanics and gameplay systems, with a particular focus on the combat system while respecting the initial vision defined by the Creative Direction ;
- Implementing game design elements into the game using available tools ;
- Optimizing game design through successive iterations and based on playtest results ;
- Advocating for your game design needs to the team, whether it be in terms of systems, tools, or other aspects ;
- Collaborating with the QA team to test the game, identify errors, and correct them ;
- Producing and maintaining up-to-date documentation ;
- Overseeing the organization of playtests ;
- Contributing to the improvement of production processes ;
- Participating in collective brainstorming to enhance the game's quality ;
- Engaging in artistic and technical research.
Candidate Profile
- You are a compassionate individual and can work in an organized and autonomous manner, as part of a team, while respecting and listening to others.
- You have an excellent knowledge of JRPGs and are capable of analyzing every gameplay element through the lens of game design. You love turn-based systems.
- You have a minimum of two years of experience in game design.
- You have previously worked on a Unity project.
- You are comfortable with 100% remote work. We have offices in Montpellier for those who prefer in-person work, and we are considering establishing offices in other cities in the future.
- You have a good level of spoken and written English. For native English speakers, a basic knowledge of French is required, or at least a willingness to learn it.
Additional Information
- Position available in a permanent contract starting from May 2024 - We will also consider freelance applications.
- 35 hours per week - flexible hours with a core period from 10am to 4pm (with a lunch break of course) - no crunch.
- 1 self-care day per month
- Salary based on your location and experience.
- Good health insurance - paid 50% by the company
To Apply
Thank you for sending us your CV, along with a note specifying your availability to start the contract and detailing your favorite JRPGs, as well as why you enjoy them as a Game Designer.
To: Responsable du recrutement
Headquartered in Montpellier, France, Camelia is a video game development studio founded in 2021 out of a love for J-RPGs. We want to bring modernity to the genre through themes, gameplay and worlds – for experienced and new players alike.
We are driven by progressive values of empathy and kindness with an emphasis on showing how great games can be made in a sustainable way.
Our Values
- Player Centric. Always put the player’s joy at the heart of our decisions.
- Kindness. Treat people with respect, empathy and fairness.
- Diversity. Be a reflection of society in both our team composition and our games.
- Team Spirit. Do what is good for the project and the team.
Restore peace to a world torn apart in ALZARA Radiant Echoes, a 3D turn-based RPG inspired by Japanese classics. Combine the elements to unleash spectacular attacks, solve magical puzzles, and bring the world together.