We’re looking for a Unity Generalist / Gameplay Programmer who can do more than just write clean code. We want someone who can build gameplay, prototype ideas quickly, and turn creative concepts into polished, interactive experiences.
As a Unity generalist, you’ll touch many parts of the game: from implementing core mechanics and integrating assets to collaborating on UX, animation systems, or technical art workflows.
This role is ideal for someone who thrives in a flexible, remote-first studio, takes initiative, and enjoys making every part of the player experience come to life.
Responsibilities:
- Build and implement core gameplay features, mechanics, and systems using Unity and C#, from prototypes to polished production-ready content.
- Collaborate closely with designers, artists, and other developers to bring creative ideas to life and ensure cohesive, engaging gameplay.
- Integrate and configure assets such as animations, UI elements, sounds, and visual effects to deliver a smooth and responsive player experience.
- Use Unity’s built-in tools (e.g., Profiler, Animator, Timeline, UI) to optimize performance and debug runtime issues across platforms.
- Triage, write, and resolve bug tickets, helping maintain a high-quality, stable game build throughout development.
- Participate in design and technical discussions, offering insights and proposing solutions to improve gameplay systems and workflows.
- Follow clean coding practices and contribute to a maintainable, modular codebase using version control.
- Test, iterate on, and polish gameplay features based on internal feedback and user testing.
- Own features from start to finish, including prototyping, refinement, edge-case handling, and performance tuning.
Requirements:
- 3+ years of professional Unity experience, building and shipping games in a studio or production environment.
- Shipped at least one premium (non-hypercasual) game—ideally on PC or console—or a polished mobile title with meaningful gameplay.
- Proficient in developing complete gameplay systems, including player controls, interactivity, rule-based logic, and overall game flow. Able to translate design ideas into responsive, satisfying mechanics.
- Hands-on experience with generation systems such as procedural content, runtime spawning, or modular world-building.
- Strong knowledge of Unity’s core systems, including prefabs, animation controllers, lighting, physics, scenes, and basic UI.
- Able to take a feature from concept to completion, including prototyping, iterative development based on feedback, and final polish.
Bonus Points:
- Experience with Agile workflows and Kanban-style task management.
- Proficiency with Shader Graph or creating custom shaders in Unity.
- Familiarity with Unity’s Timeline and basic VFX or animation integration.
What We Offer:
- Fully remote work allowing you to work from anywhere and balance your personal life.
- Per-project bonuses to directly reward your contributions, recognising your impact on the game.
- Monthly game night where we buy you a new game and order takeout—enjoy playing with the team while still getting paid.
- Yearly team holiday, fully covered, where we get together for a fun, memorable trip as a team.
- Equipment budget to help you improve your home office setup with the tools, software, or hardware you need to do your best work.
- Professional development fund to support your growth, including access to conferences, workshops, or online learning platforms.
Additional Details:
- Location: Fully remote, with working hours aligned to Gulf Standard Time
- Job Type: Contract - Monday to Thursday, 30 hours per week
- Studio: Classy Games Studios
- Compensation: Based on experience, with potential equity options
At Classy Games Studios, we create imaginative, whimsical games that spark joy and curiosity. Our vision is to create engaging games that ignite your imagination and bring out your inner child.
Based in Saudi Arabia and fully remote, our tight-knit team is passionate about building playful, high-quality experiences. With a focus on creativity, collaboration, and a bit of silliness, we’re on a mission to make games that leave a lasting smile.
SillySuspects is a outrageously hilarious first-person, detective, RPG. A comedic twist on the murder mystery genre. As the detective you have to catch crafty criminals by exploring vibrant cities, analysing bizarre crime scenes and investigate quirky characters to unravel a wild and wacky mystery.