Lead Level Designer

Mysteria Studio
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Posted
January 25, 2025
Freelance
Anywhere
Remote

Mysteria Studio is seeking an experienced Lead Level Designer for a freelance position to play a key role in shaping the world of our PC Action RPG project.

You’ll lead and motivate a talented team of Level Designers, for which your level design, technical, and leadership skills are of great importance.

We offer a fully remote work arrangement with flexible working hours.

 

Responsibilities:

  • Optimizing our level design processes in collaboration with the Game Director, Producers, and our Lead Artist;
  • Hands on level design work on important buildings & quest locations;
  • Participate in the scheduling of the level design;
  • Managing the level design team and assigning tasks to each team member;
  • Collaborating with concept artists and our writers to create level design briefings;
  • Reviewing the work of our level design team, giving constructive feedback, and providing solutions to problems;

 

Requirements:

  • Experience working on at least one commercially shipped game as a (lead) level designer;
  • A minimum of 4 years of experience in level design roles within the video game industry;
  • Expert in designing levels that are aesthetically believable and include engaging gameplay;
  • Ability to work in a self-organized manner within a team, while being respectful and an attentive listener;
  • Minimum availability of 1-2 hours per work day to provide essential feedback to our team members;
  • Experience with level design in Unreal Engine 4 or 5;
  • Comfortable with leading a 100% remote working team;
  • Excellent communication and leadership skills;
  • Plus: Working knowledge of the Unreal Engine Material and Landscape systems;
  • Plus: Familiar with the level design of Gothic I, II, or similar Action RPGs.

 

Application Process:

Please send an email with the following information : 

  • Your CV and a link to your online portfolio and / or examples of your past work in PDF form. 
  • Your hourly pay rate
  • Optionally, a few words about projects you’ve worked on, medieval fantasy things you like etc. Please feel free to ask any questions you may have about the job. 

The first step for select candidates is to go through an onboarding process before they can join the team.

This is done via a Level Design Guide & a Google Meet call. We know that your time is valuable, and try to keep these as brief as possible.

 The second step is to sign a freelance contract and complete an application task, which is paid at your regular pay rate.

 

We‘re looking forward to your applications!

About 
Mysteria Studio

Mysteria Studio UG is an established German indie game development studio with a worldwide team, founded in 2012. We strive for high visual quality, engaging gameplay, and technical excellence to offer gamers the best possible experience.

Our team behind Project Stormbringer is deeply influenced by iconic titles like The Witcher and the Gothic series. We’re committed to crafting a world that feels alive.

To bring this vision to life, we’ve brought together talent from across the industry, including level designers and artists who have worked at CD Projekt Red and Piranha Bytes.

Our love for immersive worlds and meaningful gameplay drives every decision we make.

Featured Game
s

Project Stormbringer is an action RPG in the style of cult classic Gothic. The player finds themselves stranded on the island nation of Asterfel, where exploitative mining has bred resentment for the king, and attacks from mysterious mutated creatures are on the rise.

You have the freedom to explore a lush and detailed world, limited only by your combat prowess and your ability to take on bigger, badder foes.

Work with the island’s dominant factions to navigate a world where nature is as much an ally as it is a threat, and where the line between myth and reality blurs.

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